Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 4 tidbits the Ducker (level 1, -2/7 HPs) Began as a Felid Air Elementalist on Jan 7, 2018. Slain by a worm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:49 (106 turns). tidbits the Ducker (Felid Air Elementalist) Turns: 106, Time: 00:00:50 Health: -2/7 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 1/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Scrolls c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles b - a ration Skills: + Level 2.8 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 2.7 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat closely misses you. The bat closely misses you. You scratch the bat. The bat is severely wounded. The bat misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The zap hits the bat. You kill the bat! You open the door. There is an open door here. A goblin comes into view. The goblin moves out of view. You open the door. Your magical contamination has completely faded away. You open the door. A rat comes into view. The goblin shouts! There is an open door here. Found a stone staircase leading down. A rat comes into view. The rat misses you. There is a stone staircase leading down here. The rat barely misses you. You climb downwards. There is a stone staircase leading up here. You scratch the rat. Your bite misses the rat. The rat is heavily wounded. The rat bites you. You scratch the rat. You kill the rat! You see here a rat corpse. Magic restored. You open the door. A worm and a dart slug come into view. There is an open door here. You pounce on the unaware helpless dart slug! You scratch the dart slug. The dart slug is heavily wounded. You barely miss the dart slug. You bite the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. You scratch the dart slug but do no damage. The dart slug is severely wounded. The dart slug bites you. You scratch the dart slug. You kill the dart slug! Your Conjurations skill increases to level 1! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm The zap misses the worm. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, p - worm The zap hits the worm. The worm is lightly wounded. The zap hits the worm. The worm is moderately wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is heavily wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap misses the worm. The zap hits the worm. The worm is heavily wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You scratch the worm. Your bite misses the worm. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. The worm barely misses you. You scratch the worm but do no damage. The worm is heavily wounded. You scratch the worm. The worm is severely wounded. The worm misses you. You scratch the worm. The worm is severely wounded. The worm bites you. Ouch! That really hurt! You die... #.######.### #.##.......# #.##.......# #†##.......# ######'##.......# .............#.### ######.......#.# #..w....#.# #..@....#.# #.......#.# #.......#.# #.......#.# #########.# ##### #.# #.... #.# #.### #.######.## #.........# You could see a worm. Vanquished Creatures A dart slug (D:3) A bat (D:2) A rat (D:3) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 90 | D:3 | Reached skill level 1 in Conjurations 106 | D:3 | Slain by a worm Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 2.8 Stealth | | 2.8 Spellcasting | | 2.0 Air Magic | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 12 Bite || 1 Cast: Shock || 7 Stab: Sleeping || 1 Dodge: Dodged || 9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 35.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 35.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: nzn_arrival_water_spiral D:2: nicolae_overflow_hidden_temple, marbit_many_paths, kennysheep_decorative_pillar, uniq_natasha D:3: lemuel_doored_altar, first_ration, uniq_robin, uniq_grinder