Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 9 tidbits the Sneak (level 2, 3/11 HPs) Began as a Felid Air Elementalist on Jan 7, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:41 (158 turns). tidbits the Sneak (Felid Air Elementalist) Turns: 158, Time: 00:01:42 Health: 3/11 AC: 1 Str: 4 XL: 2 Next: 6% Magic: 1/6 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a ration Skills: - Level 2.6 Dodging + Level 3.4 Stealth + Level 1.1 Unarmed Combat - Level 2.0 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... W - Swiftness Chrm/Air #....... 19% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) c - a ration (in mouth) You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your mouth is now empty. A kobold comes into view. It is wielding a short sword. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold throws a stone. The stone closely misses you. You see here a stone. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You see here a stone. You scratch the kobold. The kobold is severely wounded. The kobold barely misses you. You completely miss the kobold. The kobold is severely wounded. The kobold barely misses you. A jackal comes into view. You barely miss the kobold. The kobold is severely wounded. The kobold barely misses you. You closely miss the kobold. The kobold is severely wounded. The jackal barks! You hear a shout! The kobold hits you but does no damage. A hobgoblin comes into view. It is wielding a club. You scratch the kobold. You kill the kobold! You see here a stone. You see here a stone. You see here a stone. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap misses the jackal. x2; The jackal barely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap misses the jackal. The zap hits the jackal. The jackal is moderately wounded. The jackal closely misses you. x2 Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Your hair stands on end. The jackal misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The jackal misses you. The jackal barely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......# ... ....?.### .. ........#.# ...)......# .)##...##### #..(((..### #..####...##### #... ###.g.h.# #.### #####@#####.#.. ..# #..........w #..# ##'######.#.. #... #8.8# ##. #♣<♣# ♣♣♣ You could see a jackal and a hobgoblin. Vanquished Creatures 2 leopard geckos (D:1) A jackal (D:1) 3 kobolds (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 32 | D:1 | Reached skill level 3 in Stealth 83 | D:1 | Reached skill level 1 in Unarmed Combat 87 | D:1 | Reached XP level 2. HP: 5/11 MP: 1/6 91 | D:1 | Learned a level 2 spell: Swiftness 158 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Unarmed Combat | 1 | 1.1 Dodging | | 2.6 Spellcasting | | 2.0 Conjurations | | 0.8 Air Magic | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Shock || 9 Stab: Sleeping || 1 Eat: Chunk || 4 Armor: Skin || 1 Dodge: Dodged || 25 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 158.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 158.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_b, hangedman_feature_mirror