Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 28 tidbits the Sneak (level 2, 0/11 HPs) Began as a Felid Air Elementalist on Jan 7, 2018. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:48 (673 turns). tidbits the Sneak (Felid Air Elementalist) Turns: 673, Time: 00:04:48 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 96% Magic: 1/6 EV: 18 Int: 16 God: Gold: 10 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm + (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... b - amulet of the gourmand HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, hasted, very quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Jewellery b - an amulet of the gourmand (around neck) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of immolation {unknown} Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a ration Skills: - Level 2.6 Dodging + Level 4.0 Stealth + Level 1.7 Unarmed Combat - Level 2.0 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... W - Swiftness Chrm/Air #....... 19% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You see here a frilled lizard corpse. Found a scroll labeled YLLUPR SUMUY. A quokka comes into view. You see here a scroll labeled YLLUPR SUMUY. You pounce on the unaware helpless quokka! You claw the quokka! You kill the quokka! f - a scroll labeled YLLUPR SUMUY You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A frilled lizard comes into view. Found a stone staircase leading down. Found 20 stones. A frilled lizard comes into view. The helpless frilled lizard fails to defend itself. You claw the frilled lizard! You kill the frilled lizard! A goblin comes into view. It is wielding a dagger. Found a club. A jackal comes into view. The helpless goblin fails to defend itself. You claw the goblin! You kill the goblin! Your Stealth skill increases to level 4! The jackal barks! You hear an angry hiss. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line That beam is likely to hit you. Continue anyway? Okay, then. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal appears unharmed. The zap hits the jackal. The jackal is heavily wounded. You closely miss the jackal. The jackal is heavily wounded. The jackal stops to sniff the ground. The jackal bites you. The jackal closely misses you. An adder comes into view. You see here a dagger. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a dagger. The jackal barely misses you. A frilled lizard comes into view. The frilled lizard completely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line Okay, then. You closely miss the frilled lizard. The jackal bites you but does no damage. The adder closely misses you. The jackal misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the frilled lizard. You kill the frilled lizard! The adder closely misses you. The jackal closely misses you. You see here a frilled lizard corpse. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is heavily wounded. The adder misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap misses the adder. x2; The zap hits the jackal. The jackal is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is severely wounded. The zap hits the adder. The adder is almost dead. The zap misses the jackal. The adder closely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Your hair stands on end. The adder misses you. It was a potion of haste. You feel yourself speed up. The adder bites you. You die... ### #...# ## #..#..# ####### .#..###..# #...(. ##..##)##..##... #..##...##..#.# #..Sh.)..##...# #.@##...##..#.# ##..##.##..##.####. #.#..###..#.#...... ##.#..#..#.##..#### #.#†#...#.#.#..# .. #############..#... ......>....... .#######.#.... #.#.... You could see an adder and a jackal. Vanquished Creatures 2 leopard geckos 3 giant cockroaches (D:1) 5 goblins 5 kobolds (D:1) A quokka (D:2) 2 bats (D:1) 5 frilled lizards 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 205 | D:1 | Reached skill level 3 in Stealth 226 | D:1 | Reached skill level 1 in Unarmed Combat 241 | D:1 | Reached XP level 2. HP: 7/11 MP: 0/6 245 | D:1 | Learned a level 2 spell: Swiftness 657 | D:2 | Reached skill level 4 in Stealth 673 | D:2 | Slain by an adder Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Unarmed Combat | 1 | 1.7 Dodging | | 2.6 Spellcasting | | 2.0 Conjurations | | 0.8 Air Magic | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 18 Bite || 1 Cast: Shock || 24 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 9 Armor: Skin || 2 Dodge: Dodged || 22 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.0 | 0.0 | 0.0 | 323.0 Dungeon | 100.0 | 100.0 | 4.0 | 0.0 | 0.0 | 323.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_doors D:2: minmay_diamond_boxcup, first_ration, minmay_misc_feat_hallway