Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 3 tidbits the Sneak (level 1, -1/7 HPs) Began as a Felid Earth Elementalist on Jan 6, 2018. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (29 turns). tidbits the Sneak (Felid Earth Elementalist) Turns: 29, Time: 00:00:37 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 0/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 25 stones Books d - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Comestibles c - a ration Skills: - Level 2.6 Dodging + Level 3.0 Stealth + Level 0.5 Unarmed Combat - Level 2.0 Spellcasting Level 1.1 Transmutations - Level 2.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 7% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, tidbits the Felid Earth Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Sorry, you're not good enough to have a special ability. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? z - Sandblast Adjust to which letter? a - Sandblast A rat comes into view. Found a ration. Found a pink potion. A jackal comes into view. The helpless rat fails to defend itself. You scratch the rat. You kill the rat! A rat and a jackal come into view. The helpless jackal fails to defend itself. You scratch the jackal. The jackal is severely wounded. You miss the jackal. The jackal is severely wounded. The jackal completely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded) The blast of sand hits the jackal. You kill the jackal! b - 29 stones You hear a bark! The jackal bites you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The blast of sand hits the jackal. The jackal is heavily wounded. b - 28 stones The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The blast of sand misses the jackal. b - 27 stones The jackal closely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The blast of sand hits the jackal. The jackal is severely wounded. b - 26 stones The jackal misses you. The jackal closely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You scratch the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You scratch the jackal. You bite the jackal, but do no damage. The jackal is almost dead. The jackal misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The blast of sand hits the jackal. You kill the jackal! Your Stealth skill increases to level 3! b - 25 stones You closely miss the rat. The rat barely misses you. You closely miss the rat. The rat barely misses you. You closely miss the rat. The rat barely misses you. You barely miss the rat. The rat misses you. You scratch the rat but do no damage. The rat bites you. You die... ..... ....... ...#####....... #.....#...!... #†..#..%.... #........... ###.r.#....... #.....#....... ##r#####....... #..@# ....... ##<## ####### ### You could see a rat. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 24 | D:1 | Reached skill level 3 in Stealth 29 | D:1 | Slain by a rat Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.6 Unarmed Combat | | 0.5 Spellcasting | | 2.0 Transmutations | | 1.1 Earth Magic | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 10 Bite || 1 Cast: Sandblast || 5 Stab: Sleeping || 2 Dodge: Dodged || 11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 29.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_a