tidbits Level 1 of the Dungeon (0, 0, D:1) a ration (3, 1, D:1) 5 gold pieces (10, -12, D:1) a poisoned needle (16, -15, D:1) a cursed -2 short sword a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (25, -10, D:1) 6 tomahawks (27, -12, D:1) a +0 hand axe (32, -4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 11 arrows (4, -7, D:2) 7 poisoned needles (7, -4, D:2) 9 gold pieces (7, 16, D:2) a ration (8, -14, D:2) a +0 helmet (9, -4, D:2) a potion of berserk rage (11, 19, D:2) 16 stones (12, -9, D:2) a gold piece (13, -10, D:2) 22 poisoned needles (13, -7, D:2) a scroll of blinking (20, 4, D:2) a +0 club (unseen) (23, 11, D:2) a rat corpse (43, 6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -5, D:3) a +0 club (unseen) Level 4 of the Dungeon (0, 0, D:4) a giant cockroach corpse Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (2, 4, D:5) an uncursed ring of see invisible (10, 3, D:5) a worker ant corpse (13, -5, D:5) 10 gold pieces Level 6 of the Dungeon (0, 0, D:6) a ration (2, 2, D:6) 17 sling bullets (8, -7, D:6) a +0 shortbow 17 arrows (8, -3, D:6) the cursed +0 chain mail "Zippearr" {rElec rC+ MP+9 Int-5 Slay+3} It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (8, 0, D:6) an arrow