Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 15 tidbits the Vexing (level 2, 12/23 HPs) Began as a Gnoll Arcane Marksman on Jan 6, 2018. Quit the game on level 4 of the Dungeon. The game lasted 00:03:42 (431 turns). tidbits the Vexing (Gnoll Arcane Marksman) Turns: 431, Time: 00:03:42 Health: 12/23 AC: 5 Str: 12 XL: 2 Next: 50% Magic: 2/5 EV: 10 Int: 15 God: Gold: 48 SH: 7 Dex: 15 Spells: 3/6 levels left rFire + . . SeeInvis + a - +0 dagger rCold . . . Gourm . D - +0 shield rNeg . . . Faith . g - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn h - ring of see invisible MPRegen 0.09/turn m - ring of protection from fire @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 4 javelins (quivered) l - 45 sling bullets n - 5 tomahawks Armour g - a +0 ring mail (worn) j - a +0 robe D - a +0 shield (worn) Jewellery h - a ring of see invisible (left hand) (You found it on level 2 of the Dungeon) m - a ring of protection from fire (right hand) (You found it on level 3 of the Dungeon) Scrolls e - 2 scrolls of teleportation {unknown} i - a scroll of blinking {unknown} k - a scroll of remove curse {unknown} Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 2 rations Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 4.5 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 32% 1 #...... l - Slow Hex ###..... 45% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You block the bat's attack. The bat hits you but does no damage. You block the bat's attack. The bat hits you but does no damage. There is an open door here. You see here a worm corpse. The bat barely misses you. The bat closely misses you. You open the door. There is an open door here. The bat closely misses you. The bat hits you but does no damage. Found 7 gold pieces. The bat completely misses you. The bat hits you. Found a cyan potion. The bat hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat barely misses you. The bat completely misses you. The bat barely misses you. You see here 7 gold pieces. You now have 48 gold pieces (gained 7). The bat hits you but does no damage. The bat misses you. You block the bat's attack. You see here a cyan potion. o - a cyan potion You block the bat's attack. You block the bat's attack. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. x2 The bat hits you but does no damage. The bat hits you. The bat barely misses you. The bat barely misses you. You block the bat's attack. The bat hits you but does no damage. The bat hits you but does no damage. You block the bat's attack. The bat barely misses you. The bat hits you but does no damage. There is an open door here. The bat hits you. The bat barely misses you. The bat closely misses you. The bat misses you. You block the bat's attack. The bat hits you but does no damage. There is a stone staircase leading down here. You miss the bat. The bat barely misses you. The bat hits you but does no damage. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the rusting of a very distant drain. An adder and Edmund come into view. Edmund is wielding a flail of holy wrath. Edmund shouts! The adder hisses angrily. You hear a shout! x3 Found a scroll labeled IRPHIF MOEMM. There is a stone staircase leading up here. It was a potion of heal wounds. You feel much better. You hear a shout! Edmund hits you with a flail of holy wrath. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a flail of holy wrath and wearing a scale mail (chance to defeat MR: 56%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. Edmund closely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a flail of holy wrath and wearing a scale mail (chance to defeat MR: 56%) Edmund struggles to resist. Edmund hits you with a flail of holy wrath. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a flail of holy wrath and wearing a scale mail (chance to defeat MR: 56%) Edmund struggles to resist. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Really fire d - 2 throwing nets {!f}? Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a flail of holy wrath and wearing a scale mail You throw a throwing net {!f}. The throwing net {!f} closely misses Edmund. Edmund closely misses you. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Really fire d - a throwing net {!f}? Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a flail of holy wrath and wearing a scale mail You throw a throwing net {!f}. The throwing net {!f} barely misses Edmund. You block Edmund's attack. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..#.. ##...#.## ##....... ....... ..... ?S. #@# #@# #.# ... ##### You could see Edmund and an adder. Vanquished Creatures A worm (D:3) 3 giant cockroaches A hobgoblin (D:2) 2 kobolds (D:2) 2 bats (D:2) A frilled lizard (D:2) A goblin (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 186 | D:2 | Reached XP level 2. HP: 12/23 MP: 2/5 193 | D:2 | Learned a level 2 spell: Slow 424 | D:4 | Noticed Edmund 431 | D:4 | Quit the game Action || total -------------------------++------- Melee: Dagger || 25 Bite || 1 Throw: Javelin || 21 Throwing net || 2 Cast: Corona || 13 Slow || 1 Use: Potion || 1 Armor: Ring mail || 43 Dodge: Dodged || 56 Block: Shield || 17 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 107.8 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 107.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_windows_large_door, minmay_pentomino_v4 D:2: kennysheep_ying_yang, uniq_natasha D:3: minivault_25 D:4: nicolae_qazlal_style_of_elements, nicolae_overflow_crystal_walls, temple_green, first_ration, portal_sewer_entry_a, uniq_sigmund, uniq_robin, uniq_blork_the_orc, uniq_pikel, uniq_edmund