Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 8 tidbits the Vexing (level 2, 13/23 HPs) Began as a Gnoll Arcane Marksman on Jan 6, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:01:49 (230 turns). tidbits the Vexing (Gnoll Arcane Marksman) Turns: 230, Time: 00:01:50 Health: 13/23 AC: 2 Str: 12 XL: 2 Next: 8% Magic: 4/5 EV: 14 Int: 15 God: Gold: 82 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn l - ring of wizardry MPRegen 0.09/turn j - -2 ring of dexterity (curse) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 hand crossbow Missiles d - 17 bolts Armour e - a +0 robe (worn) Jewellery j - a cursed -2 ring of dexterity (right hand) (You found it on level 2 of the Dungeon) l - a ring of wizardry (left hand) (You found it on level 2 of the Dungeon) Scrolls g - a scroll of blinking {unknown} h - a scroll of enchant weapon {unknown} n - a scroll of identify {unknown} o - a scroll of magic mapping {unknown} Potions i - 2 potions of ambrosia {unknown} k - a potion of curing {unknown} m - 2 potions of brilliance {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a ration Skills: + Level 2.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 4.4 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Firing (i - inventory): d - 18 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger and wearing a chain mail You shoot a bolt. The bolt completely misses the kobold. The kobold throws a stone. The stone completely misses you. The kobold throws a stone. The stone closely misses you. Firing (i - inventory): d - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger and wearing a chain mail You shoot a bolt. The bolt hits the kobold. You kill the kobold! Firing (i - inventory): d - 16 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. Found 2 sedimented orange potions. m - 2 sedimented orange potions; n - a scroll labeled GEPLUU PEUXASO Found a stone staircase leading down. Found 13 sling bullets. d - 17 bolts (gained 1) i - 2 sedimented silvery potions (gained 1) Things that are here: a dagger; a chain mail; a kobold corpse o - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) o - a +0 dagger (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) o - a +0 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger (weapon); o - a +0 hand crossbow Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) o - a +0 hand crossbow Adjust to which letter? (? for menu, Esc to quit) b - a +0 hand crossbow; o - a scroll labeled MONOHUEDIU There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A kobold comes into view. The kobold moves out of view. The kobold shouts! You hear a shout! x2; You hear a bark! A centaur comes into view. A jackal and a giant cockroach come into view. The jackal moves out of view. The giant cockroach misses you. Found a falchion. A rat comes into view. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold Okay, then. The kobold hits you. A jackal comes into view. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? o - Corona Adjust to which letter? a - Corona Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (chance to defeat MR: 73%) The kobold is outlined in light. The kobold hits you. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (softly glowing) Okay, then. The kobold misses you. A jackal comes into view. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (softly glowing) Okay, then. The kobold hits you. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - centaur, p - kobold Aim: a centaur Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur Okay, then. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) You feel clumsy. Oops, that ring feels deathly cold. j - a cursed -2 ring of dexterity (right hand) The kobold misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ##.######### #.#.<....... #.######### #.# #.# #@# #K# #hcs...... ...r....)## #.........# #...h.....# #.........# #........... ............ You could see a centaur, 2 jackals, a giant cockroach, a kobold and a rat. Vanquished Creatures A worm (D:2) A bat (D:2) 2 hobgoblins (D:2) A kobold (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 158 | D:2 | Reached XP level 2. HP: 15/23 MP: 5/5 223 | D:3 | Noticed a centaur 230 | D:3 | Quit the game Action || total -------------------------++------- Fire: Hand crossbow || 24 Cast: Corona || 1 Armor: Robe || 2 Dodge: Dodged || 27 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.4 | 76.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.4 | 76.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: eino_arrival_water_star, serial_forest, infiniplex_forest_end_1, infiniplex_forest_end_2, infiniplex_forest_zigzag_2, infiniplex_forest_end_1, infiniplex_forest_diagonal, infiniplex_forest_end_2, infiniplex_forest_clump_double, lemuel_flame_loot_1 D:3: first_ration