Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 16 tidbits the Vexing (level 2, 0/23 HPs) Began as a Gnoll Arcane Marksman on Jan 6, 2018. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (297 turns). tidbits the Vexing (Gnoll Arcane Marksman) Turns: 297, Time: 00:01:52 Health: 0/23 AC: 2 Str: 12 XL: 2 Next: 54% Magic: 1/5 EV: 14 Int: 15 God: Gold: 60 SH: 0 Dex: 15 Spells: 3/6 levels left rFire . . . SeeInvis . e - -2 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons e - a cursed -2 dagger (weapon) g - a +0 short sword Missiles d - 2 throwing nets (quivered) {!f} j - 19 bolts Armour a - a +0 robe (worn) k - a +0 ring mail Scrolls h - a scroll of teleportation {unknown} l - a scroll of fear {unknown} Potions i - a potion of heal wounds {unknown} Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 5 rations Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 4.5 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... l - Slow Hex ###..... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a rat You throw a javelin. The javelin hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. You bite the hobgoblin, but do no damage. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You barely miss the hobgoblin. The hobgoblin closely misses you. You completely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin stops glowing. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin completely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You bite the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Slow Adjust to which letter? l - Slow Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to defeat MR: 73%) The hobgoblin seems to slow down. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin stops glowing. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. Casting: Slow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. You hit the hobgoblin. You kill the hobgoblin! You hit the rat. The rat is heavily wounded. The rat bites you. You die... #........## #.# #)##.......## # #........# #.###.##.......# #........# #...#..#.......# #........## #..#.........# #.........#######.###..†....# #.......................######## #........########..#............ #........# ####....#......... ########## #@r...........#### ############### You could see a rat. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 79 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 111 | D:1 | Learned a level 2 spell: Slow 293 | D:1 | HP: 2/23 [hobgoblin/club (5)] 297 | D:1 | Slain by a rat Action || total -------------------------++------- Melee: Dagger || 25 Bite || 2 Throw: Javelin || 21 Cast: Corona || 9 Slow || 1 Armor: Robe || 9 Dodge: Dodged || 31 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 10.1 | 297.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 10.1 | 297.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_tiny_f