Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 87 tidbits the Magician (level 4, 0/34 HPs) Began as a Barachi Skald on Jan 6, 2018. Was an Initiate of Zin. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:45 (524 turns). tidbits the Magician (Barachi Skald) Turns: 524, Time: 00:06:46 Health: 0/34 AC: 3 Str: 17 XL: 4 Next: 51% Magic: 1/9 EV: 12 Int: 19 God: Zin [......] Gold: 32 SH: 0 Dex: 12 Spells: 2/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: mighty, brilliant, lethally poisoned (0 -> -3), infused, very slightly contaminated, invisible, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop, Donate Gold, Renounce Religion You were on level 2 of the Dungeon. You worshipped Zin. Zin was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. You donated 3 gold pieces to Zin. Inventory: Hand Weapons a - a +0 hand axe (weapon) f - a +0 flail j - a +0 dagger Armour b - a +0 leather armour (worn) g - a +0 ring mail m - a +0 shield Scrolls i - a scroll of remove curse {unknown} l - 2 scrolls of teleportation Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 rations Skills: - Level 2.9 Fighting - Level 2.5 Axes - Level 1.9 Armour - Level 2.6 Dodging + Level 3.6 Spellcasting - Level 3.5 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ###....... 1% 2 ##..... i - Infusion Chrm #### 1% 1 None w - Spectral Weapon Hex/Chrm ###..... 3% 3 ###.... y - Song of Slaying Chrm ####.... 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Zin The Shining One Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold barely misses you. You barely miss the kobold. The kobold closely misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The kobold completely misses you. You completely miss the kobold. The kobold misses you. You hit the kobold. The kobold is severely wounded. The kobold completely misses you. The kobold throws a stone. The stone barely misses you. You barely miss the kobold. The kobold is severely wounded. The kobold closely misses you. The kobold throws a stone. The stone misses you. The kobold barely misses you. You hit the kobold. You kill the kobold! You miss the kobold. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * You completely miss the kobold. The kobold closely misses you. The kobold completely misses you. You hit the kobold. You kill the kobold! Your magical infusion is running out. You see here a stone. You see here a rat corpse. The jackal barks! You are no longer magically infusing your attacks. The jackal misses you. You see here a short sword. The jackal barely misses you. The jackal closely misses you. As you read the scroll labeled FOXTUICEI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The jackal misses you. You closely miss the jackal. The jackal barely misses you. x2 You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. Your surroundings suddenly seem different. Unknown command. Unknown command. Okay, then. Okay, then. Okay, then. There is a stone staircase leading down here. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a drain. 3 adders, a giant cockroach and a hobgoblin come into view. The adder hisses angrily. The hobgoblin moves out of view. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! Found 10 gold pieces. There is a stone staircase leading up here. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You climb upwards. You feel sick. There is a stone staircase leading down here. You feel very mighty all of a sudden. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! The adder bites you but does no damage. The adder closely misses you. You are very lightly contaminated with residual magic. You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You barely miss the adder. The adder closely misses you. The adder misses you. Okay, then. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. It was a potion of brilliance. You feel clever all of a sudden. The adder closely misses you. You hit the adder! The adder is severely wounded. The adder barely misses you. The adder bites you but does no damage. You catch the helpless adder completely off-guard! You slash the adder! You kill the adder! You die... ............(### ...#..#..#....). ## #.....#....(. #. ........#...... ##. ###.#...##..... .. ...#...####### #.#####.#.... ... #.......#...# .... #####@.......... .... #............... .... #.##.<..####.#. .... #............# #.###.#.#..... #. #.#.'. ... #. #.# #.. . .. ..# ...# . ... .... There were no monsters in sight! Vanquished Creatures A worker ant (D:3) An adder (D:2) An ooze (D:1) 2 dart slugs (D:1) A leopard gecko (D:1) An orc (D:3) 2 bats (D:1) 4 giant cockroaches (D:1) 5 goblins 2 hobgoblins 3 jackals 10 kobolds 2 ball pythons (D:1) 3 frilled lizards 9 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 59 | D:1 | Reached XP level 2. HP: 18/23 MP: 0/5 69 | D:1 | Learned a level 2 spell: Song of Slaying 79 | D:1 | Learned a level 2 spell: Shroud of Golubria 219 | D:1 | Reached XP level 3. HP: 16/28 MP: 0/6 320 | D:2 | Found a glowing golden altar of the Shining One. 323 | D:2 | Found an iron altar of Okawaru. 326 | D:2 | Found a glowing silver altar of Zin. 334 | D:2 | Became a worshipper of Zin the Law-Giver 399 | D:3 | Reached skill level 3 in Spellcasting 399 | D:3 | Reached XP level 4. HP: 12/34 MP: 1/9 421 | D:2 | Learned a level 3 spell: Spectral Weapon 517 | D:2 | HP: 2/34 [adder (5)] 524 | D:2 | Succumbed to an adder's poison Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.6 Fighting | | 2.9 Axes | | 2.5 Armour | | 1.9 Dodging | | 2.6 Charms | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 91 | 34 || 125 Cast: Infusion | 10 | 5 || 15 Shroud of Golubri | 1 | || 1 Abil: Hop | 1 | || 1 Use: Potion | 3 | 3 || 6 Scroll | | 1 || 1 Stab: Invisible | | 1 || 1 Armor: Leather armour | 20 | 12 || 32 Dodge: Dodged | 70 | 44 || 114 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 174.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 174.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_split_and_join, serial_curves, eino_curves_02, eino_curves_04, minmay_misc_feat_columns D:2: kennysheep_six_static_rooms, minitemple D:3: portal_sewer_entry_e, minmay_statues_item