Dungeon Crawl Stone Soup version 0.22-a0-40-g3d2f077 (webtiles) character file. 25 tidbits the Grave Robber (level 3, -2/25 HPs) Began as a Gnoll Necromancer on Jan 4, 2018. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (252 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 252, Time: 00:02:25 Health: -2/25 AC: 2 Str: 15 XL: 3 Next: 4% Magic: 0/9 EV: 14 Int: 18 God: Gold: 48 SH: 0 Dex: 15 Spells: 9/11 levels left rFire . . . SeeInvis . i - +0 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: mighty A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons e - a -1 club g - a +0 hunting sling i - a cursed +0 dagger (weapon) Missiles d - 72 stones (quivered) Armour a - a +0 robe (worn) Scrolls f - a scroll of magic mapping {unknown} j - a scroll of noise {unknown} k - a scroll of amnesia {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 2 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 7.0 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Okawaru Annotations: D:2 2 transporters Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! You see here a jackal corpse. You see here a jackal corpse. You closely miss the goblin. The goblin shouts! The goblin hits you but does no damage. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You see here a jackal corpse. The goblin wields a hunting sling. The goblin shoots a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a hunting sling (chance to defeat MR: 93%) The goblin writhes in agony! You kill the goblin! You see here a jackal corpse. Things that are here: a hunting sling; 29 stones; a scroll labeled AMOUCVYJEY g - a hunting sling; d - 55 stones (gained 29); k - a scroll labeled AMOUCVYJEY Okay, then. An adder comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (hasn't noticed you, chance to defeat MR: 89%) The adder hisses angrily. The adder writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You see here a jackal corpse. The adder bites you. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! You see here an adder corpse. You see here a jackal corpse. Found 17 stones and 4 gold pieces. You see here 4 gold pieces. You now have 48 gold pieces (gained 4). You see here 17 stones. d - 72 stones (gained 17) A leopard gecko comes into view. An adder comes into view. The leopard gecko hisses angrily. The adder hisses angrily. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 93%) The leopard gecko writhes in agony! You kill the leopard gecko! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 89%) The adder writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to defeat MR: 89%) The adder writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to defeat MR: 89%) The adder barely resists. It was a potion of might. You feel very mighty all of a sudden. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is heavily wounded. The adder bites you. You die... ## #. ## ∆ # .## ... ## #.. ########..... #># #..@S...####. #†# ##.###........ #.# ####.........##..#####.# #.......#.#..##......... #.##..#.# #..........##. #.##...... g###...##.##. #.#..##.#........†##..#. #.#.## .#.........###.#. #.#.###.# ........###.#. You could see an adder. Vanquished Creatures An adder (D:2) A worm (D:2) A leopard gecko (D:2) A goblin (D:2) 3 jackals (D:2) A ball python (D:2) A bat (D:2) A frilled lizard (D:2) 2 kobolds 2 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 67 | D:2 | Noticed an orc warrior 69 | D:2 | Found a transporter. 69 | D:2 | Found a white marble altar of Elyvilon. 69 | D:2 | Found an iron altar of Okawaru. 69 | D:2 | Noticed a hornet 70 | D:2 | Noticed a hound 79 | D:2 | Found a transporter. 137 | D:2 | Reached XP level 2. HP: 10/19 MP: 2/7 140 | D:2 | Learned a level 1 spell: Animate Skeleton 247 | D:2 | Reached XP level 3. HP: 9/25 MP: 3/9 251 | D:2 | HP: 2/25 [adder (3)] 252 | D:2 | Slain by an adder Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4, grunt_decor_fettered D:2: gammafunk_temple_overflow_arena, minmay_distorted Action || total -------------------------++------- Melee: Dagger || 3 Cast: Pain || 25 Use: Scroll || 1 Potion || 2 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 14 | 0.0 | 252 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 2 | 0.0 | 67 D:2 | 0 | 34 | 0.0 | 0 | 12 | 0.0 | 185 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 126.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 126.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4, grunt_decor_fettered D:2: gammafunk_temple_overflow_arena, minmay_distorted