Dungeon Crawl Stone Soup version 0.22-a0-40-g3d2f077 (webtiles) character file. 12 tidbits the Grave Robber (level 2, 0/20 HPs) Began as a Gnoll Necromancer on Jan 4, 2018. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:14 (170 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 170, Time: 00:01:15 Health: 0/20 AC: 3 Str: 10 XL: 2 Next: 33% Magic: 4/7 EV: 14 Int: 17 God: Gold: 22 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... F - +0 pair of boots Stlth +++....... e - amulet of magic regeneration HPRegen 0.06/turn (no ring) MPRegen 0.35/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 24 arrows i - 19 stones (quivered) Armour f - a +0 ring mail g - a +0 robe (worn) F - a +0 pair of boots (worn) Jewellery e - an amulet of magic regeneration (around neck) (You found it on level 2 of the Dungeon) Scrolls h - a scroll of teleportation {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 7.0 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 89%) The worm writhes in agony! You kill the worm! You have reached level 2! You see here a worm corpse. Memorise Animate Skeleton, consuming 1 spell level and leaving 8? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. There is a stone staircase leading down here. You climb downwards. A bat comes into view. Found a robe. There is a stone staircase leading up here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting, chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! Found 2 white potions. A hobgoblin comes into view. A hobgoblin is nearby! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to defeat MR: 93%) The hobgoblin writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, chance to defeat MR: 93%) The hobgoblin writhes in agony! You kill the hobgoblin! A leopard gecko and an adder come into view. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A giant cockroach comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (clinging, hasn't noticed you, chance to defeat MR: 93%) The giant cockroach writhes in agony! You kill the giant cockroach! You see here a giant cockroach corpse. Found 19 stones. You see here 19 stones. i - 19 stones Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The leopard gecko hisses angrily. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 93%) The leopard gecko writhes in agony! The leopard gecko closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, clinging, chance to defeat MR: 93%) The leopard gecko barely resists. The leopard gecko closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, clinging, chance to defeat MR: 93%) The leopard gecko writhes in agony! You kill the leopard gecko! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 89%) The adder writhes in agony! The adder bites you. You die... ####. #######.†... #######...[....... #......<.......# #.#####.#......# #.#.##...# ##.#.# .## #..#.# # #@##.# #..S...# #.......# ......!..... ###........## #........# ##.......# ......... ∆ You could see an adder. Vanquished Creatures A worm (D:2) A leopard gecko (D:3) A giant cockroach (D:2) 2 hobgoblins A quokka (D:2) A ball python (D:1) A bat (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 84 | D:2 | Reached XP level 2. HP: 7/19 MP: 2/7 88 | D:2 | Learned a level 1 spell: Animate Skeleton 170 | D:3 | Slain by an adder Vault maps used: D:1: dpeg_arrival_houses_and_road, minmay_box_of_dots D:2: tso_oasis_becter, nicolae_overflow_crystal_walls Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 19 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 18 | 0.0 | 0 | 8 | 0.0 | 170 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 42 D:2 | 0 | 11 | 0.0 | 0 | 4 | 0.0 | 101 D:3 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 27 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.9 | 0.0 | 0.0 | 53.3 Dungeon | 100.0 | 100.0 | 5.9 | 0.0 | 0.0 | 53.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_houses_and_road, minmay_box_of_dots D:2: tso_oasis_becter, nicolae_overflow_crystal_walls