Dungeon Crawl Stone Soup version 0.22-a0-21-g9421e3f (webtiles) character file. 2 tidbits the Grave Robber (level 1, -4/7 HPs) Began as a Felid Necromancer on Jan 2, 2018. Killed from afar by a dart slug (8 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:01:12 (156 turns). tidbits the Grave Robber (Felid Necromancer) Turns: 156, Time: 00:01:13 Health: -4/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 3/4 EV: 18 Int: 16 God: Gold: 31 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} d - a scroll of remove curse {unknown} Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles b - 2 rations Skills: - Level 2.6 Dodging + Level 2.9 Stealth + Level 0.4 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, tidbits the Felid Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a ration. Found a staircase leading out of the dungeon. b - 2 rations (gained 1) There are no items here. Autopickup is now off. Found 10 stones. Found 7 gold pieces. You found a teleport trap! A bat comes into view. Found a stone staircase leading down. You see here 7 gold pieces. You now have 7 gold pieces. There is a stone staircase leading down here. You climb downwards. A jackal comes into view. There is a stone staircase leading up here. Found 12 gold pieces. Found 12 gold pieces. A rat comes into view. The rat moves out of view. You see here 12 gold pieces. You now have 19 gold pieces (gained 12). A goblin comes into view. Found a scroll labeled CAEVOVYOLU. The goblin shouts! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (chance to defeat MR: 85%) The goblin writhes in agony! You kill the goblin! An ooze comes into view. You see here 12 gold pieces. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (hasn't noticed you, chance to defeat MR: 72%) The ooze quivers. The ooze struggles to resist. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (chance to defeat MR: 72%) The ooze struggles to resist. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (chance to defeat MR: 72%) You miscast Pain. You are very lightly contaminated with residual magic. You feel very uncomfortable. Found 2 scrolls labeled IZAYD ESTUUMN and 25 stones. Why would you want to do that? The ooze jiggles. You see here a scroll labeled IZAYD ESTUUMN. c - a scroll labeled IZAYD ESTUUMN Found 12 gold pieces. Your magical contamination has completely faded away. You see here a scroll labeled CAEVOVYOLU. d - a scroll labeled CAEVOVYOLU The ooze jiggles. You see here 12 gold pieces. You now have 31 gold pieces (gained 12). Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - rat, p - ooze Aim: a rat (chance to defeat MR: 85%) The rat writhes in agony! You kill the rat! A rat comes into view. You pounce on the unaware helpless rat! You scratch the rat. You kill the rat! Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. A dart slug comes into view. There is a stone staircase leading down here. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! You die... #.# . #.# . #.# . #.# . #.# . #w# #.# #@# ################.# ................># #####.############ ..###..##....## ....##........# .....#######.## 8....##..(.#..# .......#....### You could see a dart slug. Vanquished Creatures A goblin (D:2) 2 rats (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 156 | D:1 | Killed from afar by a dart slug Vault maps used: D:1: dpeg_arrival_three_same_balls D:2: fedhas_altar_4, serial_park_tiny_1, kennysheep_decorative_pillar, uniq_robin Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 4 Stab: Sleeping || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 156 +---------+---------+-------+---------+---------+-------+--------- D:2 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 78 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 78.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 78.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_three_same_balls D:2: fedhas_altar_4, serial_park_tiny_1, kennysheep_decorative_pillar, uniq_robin