Dungeon Crawl Stone Soup version 0.21-a0-625-g1119ec1 (webtiles) character file. 32 tidbits the Digger (level 3, 22/25 HPs) Began as a Gnoll Earth Elementalist on Dec 24, 2017. Quit the game on level 3 of the Dungeon. The game lasted 00:02:43 (365 turns). tidbits the Digger (Gnoll Earth Elementalist) Turns: 365, Time: 00:02:44 Health: 22/25 AC: 3 Str: 10 XL: 3 Next: 27% Magic: 6/9 EV: 14 Int: 18 God: Gold: 38 SH: 0 Dex: 15 Spells: 11/12 levels left rFire . . . SeeInvis . m - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . G - +0 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons m - a +0 falchion (weapon) Missiles f - 20 arrows Armour c - a +0 robe (worn) G - a +0 pair of gloves (worn) Scrolls g - a scroll of fog {unknown} h - a scroll of amnesia {unknown} k - a scroll of identify {unknown} l - a scroll of random uselessness {unknown} Potions a - a potion of agility i - a potion of mutation {unknown} j - a potion of degeneration {unknown} Books e - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Comestibles d - 5 rations Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 2.1 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 5.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The helpless ball python fails to defend itself. You hit the ball python. The ball python is moderately wounded. The ball python misses you. The ball python closely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (moderately wounded) The blast of sand hits the ball python. You kill the ball python! b - 5 stones Magic restored. An orc comes into view. It is wielding a falchion. You hear the slow rusting of a very distant drain. 2 orcs come into view. The orc shouts! x2 Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a falchion The blast of sand hits the orc. You kill the orc! Your Spellcasting skill increases to level 5! b - 4 stones Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a hand axe The blast of sand hits the orc. You kill the orc! b - 3 stones You see here a falchion. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wearing a leather armour The blast of sand hits the orc. You kill the orc! b - 2 stones Items here: ) [ †† a leather armour; a hand axe; an orc corpse x2 A rat comes into view. The rat moves out of view. You see here a falchion. m - a falchion Wield which item (- for none, * to show all)? (? for menu, Esc to quit) m - a +0 falchion (weapon) Items here: ) [ †† a leather armour; a hand axe; an orc corpse x2 An orc comes into view. It is wielding a club. The orc hits you but does no damage. You hit the orc but do no damage. Your bite misses the orc. The orc hits you with a club. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a club The blast of sand hits the orc. You kill the orc! b - a stone Things that are here: a club; an orc corpse Found a whip. Found a ration. Found a scroll labeled VEDANT GYLLUWE. Found 10 gold pieces and a scroll labeled ESMIXI KUXKIG. An adder comes into view. You see here a ration. d - 5 rations (gained 1) The adder hisses angrily. A leopard gecko comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The blast of sand misses the adder. You now have no stones remaining. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You don't have any stones to cast with. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You don't have any stones to cast with. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... #..# #?.# #r #$.# ####.# #.l# ..?.) #..# ###... #..# ...... #.S# ..# #...##.@## #..# #.#.....# #..# ###.#.###.# #..# #.....# .# #..# #.##..###.# #..#### #..)...# ##...#.## ##.##.### ...#....#.##. #.# ..........##. #[# You could see an adder and a leopard gecko. Vanquished Creatures A leopard gecko (D:1) 4 orcs (D:3) 3 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:1) 6 jackals A ball python (D:3) A bat (D:1) 2 frilled lizards 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 58 | D:1 | Reached skill level 2 in Transmutations 71 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 296 | D:3 | Reached XP level 3. HP: 25/25 MP: 6/9 338 | D:3 | Reached skill level 5 in Spellcasting 365 | D:3 | Quit the game Vault maps used: D:1: saegor_arrival_simple_d D:2: lemuel_doored_altar, lemuel_round_altar D:3: portal_sewer_entry_d, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 2 | 2.1 Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 5.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Unarmed || 5 Falchion || 1 Cast: Sandblast || 30 Stab: Sleeping || 3 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 47 | 0.0 | 0 | 23 | 0.0 | 365 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 26 | 0.0 | 0 | 13 | 0.0 | 178 D:2 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 106 D:3 | 0 | 14 | 0.0 | 0 | 6 | 0.0 | 81 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 121.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 121.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_d D:2: lemuel_doored_altar, lemuel_round_altar D:3: portal_sewer_entry_d, uniq_terence