tidbits Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 39, D:1) a +0 dagger (4, -3, D:1) a +0 mace (4, 33, D:1) a +0 mace (7, 39, D:1) a bat corpse (9, 41, D:1) a giant cockroach corpse (10, 20, D:1) a +0 hand axe (15, 10, D:1) a hobgoblin corpse (skeletalised by now) (16, 22, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (22, 20, D:1) a leopard gecko corpse (skeletalised by now) (28, 20, D:1) a +0 club (30, 22, D:1) a hobgoblin corpse (skeletalised by now) (38, 38, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (0, 22, D:2) a +0 club (6, -3, D:2) a jackal corpse Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (3, 2, D:3) a frilled lizard corpse (7, 13, D:3) a ball python corpse (16, -8, D:3) a scroll of magic mapping (18, -8, D:3) a +0 whip (20, 0, D:3) a +0 club an orc corpse (21, -11, D:3) a scroll of teleportation (21, -10, D:3) 10 gold pieces (21, 3, D:3) a +0 leather armour a +0 hand axe an orc corpse an orc corpse