Dungeon Crawl Stone Soup version 0.21-a0-621-gc60411f (webtiles) character file. 22 tidbits the Caller (level 2, -2/20 HPs) Began as a Gnoll Summoner on Dec 24, 2017. Slain by a centaur (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:47 (411 turns). tidbits the Caller (Gnoll Summoner) Turns: 411, Time: 00:03:48 Health: -2/20 AC: 3 Str: 10 XL: 2 Next: 91% Magic: 1/7 EV: 15 Int: 17 God: Gold: 17 SH: 0 Dex: 19 Spells: 9/10 levels left rFire + . . SeeInvis . a - +0 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . B - +0 robe rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . G - +0 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn X - +4 ring of dexterity MPRegen 0.10/turn (no ring) @: resistant A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 hunting sling Missiles e - 7 stones (quivered) Armour h - a +0 ring mail B - a +0 robe (worn) G - a +0 pair of gloves (worn) Jewellery X - a +4 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) Books f - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a ration Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 7.0 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the centaur but does no damage. x2 The adder misses you. Your bat hits the centaur. The adder closely misses you. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. Your bat completely misses the centaur. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. Your bat closely misses the centaur. The adder bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the centaur but does no damage. The adder closely misses you. The centaur unwields an uncursed shortbow. The centaur barely misses your bat. You swap places. Your bat barely misses the centaur. Your bat hits the centaur but does no damage. The adder closely misses your rat. The centaur wields an uncursed shortbow. The centaur shoots an arrow. The arrow hits your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Your rat closely misses the adder. It was a potion of heal wounds. You feel much better. You feel sick. The adder misses your rat. Your rat bites the adder. It was a potion of resistance. You feel protected. The adder bites your rat. Your rat is poisoned. The adder poisons your rat! The adder bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The centaur shouts! You hear a shout! You feel sick. The adder bites you. You swap places. The adder bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The adder barely misses your quokka. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder (lightly wounded) Attack! Your quokka closely misses the adder. The adder closely misses your quokka. Your quokka bites the adder. The adder misses your quokka. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. You feel sick. Your quokka bites the adder. The adder bites your quokka but does no damage. Your quokka closely misses the adder. The adder misses your quokka. The adder closely misses your quokka. Your quokka bites the adder. The adder dies! What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - centaur Aim: a centaur, wielding a shortbow (severely wounded) Attack! The centaur shoots an arrow. The arrow hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Memorise Call Imp, consuming 2 spell levels and leaving 7? The centaur shoots an arrow. The arrow hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You start memorising the spell. You continue memorising. You feel sick. The centaur shoots an arrow. The arrow hits your rat! Your rat dies! Your rat's corpse disappears in a puff of smoke! You continue memorising. The centaur shoots an arrow. Your memorisation is interrupted. The arrow closely misses you. The centaur shoots an arrow. The arrow closely misses you. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The centaur shoots an arrow. The arrow hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. You feel sick. You are no longer poisoned. The centaur unwields an uncursed shortbow. The centaur completely misses you. The centaur hits you! You die... ####..##.#.##### #...#.# #.. #.#.# #####[#...# #.. #.#.# #....###.## #.. #.#.####(###.#..# #.. #.....##.# ##.#.# #..##.#.#.##.# ###.# ............r# #.# ###.....##(######.# #.....##c@......# #.....##(######## #.....##†# ###.####(# .........## ###.###...# #..$.(#.....# #..#(.......# #. #..#####.# You could see a centaur and a friendly quokka. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A jackal (D:2) 4 kobolds A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A leopard gecko (D:1) A ball python (D:1) A bat (D:2) 2 giant cockroaches (D:1) 2 jackals (D:2) 2 rats (D:1) 10 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 252 | D:1 | Found a glowing golden altar of the Shining One. 376 | D:2 | Noticed a centaur 411 | D:2 | Slain by a centaur Vault maps used: D:1: co_arrival_random_square_maze, minmay_stone_trees_small, tso_metal_star D:2: grunt_dithmenos_smoke, chequers_ecumenical_altar_island, uniq_robin Action || total -------------------------++------- Melee: Unarmed || 4 Dagger || 1 Fire: Hunting sling || 27 Cast: Summon Small Mamm || 22 Use: Potion || 2 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 54 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 32 | 0.0 | 0 | 19 | 0.0 | 411 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 13 | 0.0 | 303 D:2 | 0 | 14 | 0.0 | 0 | 6 | 0.0 | 108 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 205.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 205.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: co_arrival_random_square_maze, minmay_stone_trees_small, tso_metal_star D:2: grunt_dithmenos_smoke, chequers_ecumenical_altar_island, uniq_robin