Dungeon Crawl Stone Soup version 0.21-a0-591-g2314aa1 (webtiles) character file. 18 tidbits the Vexing (level 2, -2/11 HPs) Began as a Felid Enchanter on Dec 22, 2017. Slain by Sigmund ... wielding a +6 scythe of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:37 (295 turns). tidbits the Vexing (Felid Enchanter) Turns: 295, Time: 00:03:38 Health: -2/11 AC: 1 Str: 4 XL: 2 Next: 51% Magic: 2/6 EV: 18 Int: 16 God: Gold: 46 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: hasted, very quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Scrolls c - a scroll of random uselessness {unknown} d - a scroll of identify {unknown} Potions e - a potion of haste Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles b - 2 rations Skills: - Level 2.7 Dodging - Level 4.0 Stealth + Level 2.5 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... e - Ensorcelled Hibernat Hex/Ice #..... 13% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The hobgoblin moves out of view. The kobold shouts! Found a ration. A bat and a rat come into view. There is a stone staircase leading up here. The bat completely misses you. The rat barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 57%) The rat resists with significant effort. The rat barely misses you. A frilled lizard comes into view. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to defeat MR: 57%) The rat resists with significant effort. A ball python and a gnoll come into view. Found 13 gold pieces. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to defeat MR: 69%) The rat is outlined in light. The rat barely misses you. You scratch the rat but do no damage. The rat barely misses you. You scratch the rat but do no damage. The rat closely misses you. You scratch the rat. The rat is heavily wounded. The rat barely misses you. You scratch the rat. You kill the rat! You now have 42 gold pieces (gained 13). Found 18 arrows and 23 stones. The ball python hisses angrily. There is a stone staircase leading down here. You see here a rat corpse. You climb downwards. There is a stone staircase leading up here. Found 4 gold pieces. You now have 46 gold pieces (gained 4). A giant cockroach comes into view. A frilled lizard comes into view. A worm comes into view. The helpless frilled lizard fails to defend itself. You claw the frilled lizard! You kill the frilled lizard! The helpless giant cockroach fails to defend itself. You claw the giant cockroach! You kill the giant cockroach! You see here a giant cockroach corpse. An adder, a giant cockroach and Sigmund come into view. Sigmund is wielding a scythe of protection. Found a metal-bound book. You pounce on the unaware helpless worm! You mangle the worm!! You kill the worm! You see here a worm corpse. The helpless giant cockroach fails to defend itself. You claw the giant cockroach! You kill the giant cockroach! Okay, then. Okay, then. Okay, then. The helpless Sigmund fails to defend himself. You claw Sigmund! Sigmund is heavily wounded. Sigmund is suddenly surrounded by pale blue light. Sigmund casts a spell. Sigmund flickers and vanishes for a moment. Unknown command. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (heavily wounded, slightly transparent, chance to defeat MR: 49%) Sigmund resists with some effort. Sigmund hits you with a scythe of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (heavily wounded, slightly transparent, chance to defeat MR: 49%) Sigmund looks drowsy... You pounce on the unaware helpless Sigmund! You claw Sigmund! Sigmund is severely wounded. Sigmund hits you with a scythe of protection. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of haste. You feel yourself speed up. Sigmund hits you from afar with a scythe of protection. You die... #.. #.# #.# #.# #.# #S# #@######### #.#.......# #@#.†.....# #.........# #.###......# ## .##†....# #.......### ###...#...# ###.#.#.# #.#.#.# #.#.#.. You could see Sigmund (invisible) and an adder. Vanquished Creatures A worm (D:2) A ball python (D:1) 2 bats (D:1) 2 giant cockroaches (D:2) A goblin (D:1) 2 hobgoblins (D:1) 2 frilled lizards 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 137 | D:1 | Reached skill level 2 in Unarmed Combat 139 | D:1 | Reached XP level 2. HP: 8/11 MP: 3/6 143 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 285 | D:2 | Noticed Sigmund 295 | D:2 | Slain by Sigmund Vault maps used: D:1: dpeg_arrival_rooms_b, minmay_close_crescents D:2: gammafunk_temple_overflow_pools, chequers_ecumenical_altar_twisty, first_ration, minmay_misc_feat_plants, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.5 Dodging | | 2.7 Stealth | | 4.0 Spellcasting | | 2.0 Hexes | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 27 Cast: Corona || 7 Ensorcelled Hiber || 5 Use: Potion || 1 Stab: Sleeping || 12 Armor: Skin || 1 Dodge: Dodged || 21 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 27 | 0.0 | 0 | 15 | 0.0 | 295 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 11 | 0.0 | 231 D:2 | 0 | 10 | 0.0 | 0 | 4 | 0.0 | 64 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 147.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 147.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_b, minmay_close_crescents D:2: gammafunk_temple_overflow_pools, chequers_ecumenical_altar_twisty, first_ration, minmay_misc_feat_plants, uniq_sigmund