Dungeon Crawl Stone Soup version 0.21-a0-578-gc6e9d75 (webtiles) character file. 16 tidbits the Scratcher (level 2, -2/12 HPs) Began as a Felid Transmuter on Dec 18, 2017. Slain by a centaur zombie (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (306 turns). tidbits the Scratcher (Felid Transmuter) Turns: 306, Time: 00:02:33 Health: -2/12 AC: 1 Str: 6 XL: 2 Next: 37% Magic: 1/6 EV: 18 Int: 14 God: Gold: 55 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: appendage (expiring), quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, horns 2, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: End Transformation You were on level 3 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Missiles a - 8 arrows Wands h - a wand of enslavement (13) Scrolls d - a scroll of fear {unknown} e - a scroll of identify {unknown} f - a scroll of enchant armour {unknown} Potions g - a potion of curing {unknown} Books b - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles c - 2 rations Skills: + Level 1.3 Fighting + Level 3.0 Dodging + Level 3.1 Unarmed Combat + Level 2.1 Spellcasting + Level 2.4 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut #..... 9% 1 #...... k - Sticks to Snakes Tmut #....... 13% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. You have a pair of horns on your head. Message History You see here 2 gold pieces. You now have 37 gold pieces (gained 2). Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You scratch the hobgoblin. The hobgoblin is lightly wounded. You scratch the hobgoblin but do no damage. Your headbutt misses the hobgoblin. The hobgoblin is lightly wounded. Your ball python misses the hobgoblin. Your ball python closely misses the hobgoblin. You scratch the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin completely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. Your ball python barely misses the hobgoblin. Your ball python grabs the hobgoblin. Your ball python constricts the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. You bite the hobgoblin. The hobgoblin is heavily wounded. Your ball python bites the hobgoblin but does no damage. Your ball python constricts the hobgoblin. You scratch the hobgoblin but do no damage. You headbutt the hobgoblin. You kill the hobgoblin! The orc misses you. You scratch the orc. You headbutt the orc. You kill the orc! Your transformation is almost over. Things that are here: a scroll labeled QEURCHA XIBOUL; a hobgoblin corpse e - a scroll labeled QEURCHA XIBOUL You see here a green potion. g - a green potion Your ball python withers and dies! You see here a wand of enslavement (13). h - a wand of enslavement (13) Your extra speed is starting to run out. You see here a hobgoblin corpse. Your horns disappear. You open the door. You feel yourself slow down. You see here 7 gold pieces. You now have 44 gold pieces (gained 7). You hear the slow rusting of a very distant drain. Found 11 gold pieces. Found a spear. You see here 11 gold pieces. You now have 55 gold pieces (gained 11). You open the door. A spectral orc comes into view. The spectral orc passes through a web. Found a basalt altar of Yredelemnul. You close the door. You hear the rusting of a very distant drain. You open the door. There is an open door here. You open the door. A ball python and a zombie come into view. Found 13 gold pieces. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. There is an open door here. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 9 arrows. You closely miss the ball python. The ball python closely misses you. The ball python misses you. You closely miss the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Your adder closely misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You barely miss the ball python. Your adder bites the ball python. The ball python misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You closely miss the ball python. Your headbutt misses the ball python. The ball python is severely wounded. Your adder barely misses the ball python. The ball python barely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The centaur zombie barely misses your adder. You closely miss the ball python. Your bite misses the ball python. The ball python is severely wounded. Your transformation is almost over. Your adder bites the ball python. The ball python dies! Your adder bites the centaur zombie. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 8 arrows. The centaur zombie hits you. Ouch! That really hurt! You die... ....... #.....# ....... #.....### ....... +....... ....... #.....# ....... #.....##### ...$... #.......... #....S########.......## #....Z@S.....'.......+. #.....########.......## ###### #....†..'. #.......## #.......+. #.......## #####...)..... ##............. #.......†.....# You could see a centaur zombie, a friendly adder and a friendly ball python. Vanquished Creatures A worm (D:3) 2 orcs (D:3) A goblin (D:2) 3 hobgoblins (D:3) A bat (D:3) A frilled lizard (D:3) 9 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:3) A ball python (D:3) 2 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 141 | D:3 | Reached XP level 2. HP: 4/12 MP: 4/6 145 | D:3 | Learned a level 2 spell: Sticks to Snakes 153 | D:3 | Reached skill level 3 in Dodging 231 | D:3 | Found a basalt altar of Yredelemnul. 306 | D:3 | Slain by a centaur zombie Vault maps used: D:1: tarquinn_simple_flora_water_b, serial_glass, glass_columns_c, glass_columns_c, glass_columns_b, st_stairs_1, minmay_misc_feat_nine_boxes, nrook_loot_triangle D:2: lemuel_doored_altar, grunt_gozag_breadcrumbs D:3: yredelemnul_forgotten_temple_becter, first_ration, cheibrodos_sewer_entry_bend, minmay_misc_feat_cross, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 1.3 Unarmed Combat | | 3.1 Spellcasting | | 2.1 Transmutations | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 36 Headbutt || 5 Bite || 4 Cast: Beastly Appendage || 9 Sticks to Snakes || 4 Use: Potion || 1 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 23 | 0.0 | 0 | 11 | 0.0 | 306 +---------+---------+-------+---------+---------+-------+--------- D:2 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 21 D:3 | 0 | 21 | 0.0 | 0 | 10 | 0.0 | 275 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 13.4 | 0.0 | 0.0 | 88.3 Dungeon | 100.0 | 100.0 | 13.4 | 0.0 | 0.0 | 88.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 7.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 7.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: tarquinn_simple_flora_water_b, serial_glass, glass_columns_c, glass_columns_c, glass_columns_b, st_stairs_1, minmay_misc_feat_nine_boxes, nrook_loot_triangle D:2: lemuel_doored_altar, grunt_gozag_breadcrumbs D:3: yredelemnul_forgotten_temple_becter, first_ration, cheibrodos_sewer_entry_bend, minmay_misc_feat_cross, uniq_natasha