tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 25, D:1) a +0 ring mail (15, 32, D:1) a +0 short sword (20, 34, D:1) a +0 dagger (23, 44, D:1) a +0 mace (26, -1, D:1) a +0 mace (29, -4, D:1) a +0 leather armour (33, 8, D:1) 26 arrows (39, 39, D:1) a +0 spear (45, 46, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (2, 21, D:2) a rat corpse (skeletalised by now) (17, 29, D:2) a +0 hand axe (33, 27, D:2) a +0 large shield (41, 13, D:2) a +0 robe Level 3 of the Dungeon (5, -8, D:3) a +0 falchion (7, 10, D:3) a +0 club (11, -8, D:3) 11 poisoned needles (17, 9, D:3) a +0 scale mail (29, 28, D:3) a +0 dagger (32, 7, D:3) a +0 whip (35, 8, D:3) a rat corpse (40, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a throwing net {!f} (3, -3, D:4) the +1 leather armour "Bocodu" {+Blink rElec} It insulates you from electricity. It lets you blink.