tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -14, D:1) 22 stones (unseen) (11, -3, D:1) a +0 club (20, 2, D:1) a cursed -2 club (25, -13, D:1) a +0 scale mail Level 2 of the Dungeon (3, 0, D:2) a +0 club (5, 1, D:2) a stone (5, 5, D:2) 2 fruits (7, 2, D:2) 2 stones (20, 9, D:2) 20 stones (24, 21, D:2) a +0 club (25, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun a +0 whip a poisoned needle (4, 4, D:3) a poisoned needle (6, 6, D:3) a poisoned needle (13, 0, D:3) a scroll of identify Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (3, 14, D:4) 4 tomahawks (4, -3, D:4) a +0 hunting sling (13, 28, D:4) a howler monkey corpse (skeletalised by now) (21, 5, D:4) a cursed -1 falchion (25, 36, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Seebbiz's Weapon Shoppe 13 poisoned needles (78 gold) a +0 whip (37 gold) a +0 spear (45 gold) a +0 spear (45 gold) 16 sling bullets (120 gold) a +0 hunting sling (22 gold) a +0 battleaxe (97 gold) a +0 halberd (60 gold) a +0 antimagic glaive (322 gold) a +0 mace (45 gold) a +3 morningstar of protection (327 gold) the +4 arc blade {discharge, rElec} (900 gold) It insulates you from electricity. (0, 0, D:5) 14 gold pieces (4, 8, D:5) a +0 whip a +0 whip a +0 flail (6, 9, D:5) a +0 giant club a bat corpse (skeletalised by now) (22, 6, D:5) 11 gold pieces (31, 12, D:5) a bat corpse (skeletalised by now) (32, 27, D:5) a +0 rapier (33, 25, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, 1, D:6) a +0 scale mail (5, 25, D:6) a +0 ring mail (8, 32, D:6) 17 stones (8, 34, D:6) a worker ant corpse Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, 0, D:7) a +0 leather armour (6, -12, D:7) a necrophage corpse (6, 2, D:7) a +0 club (8, -9, D:7) a jackal corpse (9, -9, D:7) a jackal corpse (12, 3, D:7) a cursed -2 war axe (unseen) (18, 0, D:7) 15 gold pieces