Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 26 tidbits the Charmwright (level 2, 15/19 HPs) Began as a High Elf Skald on Nov 17, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:03:26 (442 turns). tidbits the Charmwright (High Elf Skald) Turns: 442, Time: 00:03:27 Health: 15/19 AC: 4 Str: 11 XL: 2 Next: 89% Magic: 7/7 EV: 6 Int: 15 God: Gold: 102 SH: 0 Dex: 14 Spells: 3 memorised, 2 levels left rFire + . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +1 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) p - -6 ring of evasion (curse) o - ring of protection from fire @: infused (expiring), very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles f - 14 poisoned needles h - 16 arrows k - 22 sling bullets m - 3 tomahawks (quivered) Armour b - a +1 leather armour (worn) Jewellery o - a ring of protection from fire (left hand) (You found it on level 1 of the Dungeon) p - a cursed -6 ring of evasion (right hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of enchant weapon g - a scroll of fog Potions i - a potion of heal wounds {unknown} j - a potion of agility {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration n - 3 fruits Skills: - Level 2.0 Fighting - Level 3.0 Long Blades - Level 0.8 Armour + Level 1.8 Dodging - Level 3.2 Spellcasting - Level 3.6 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc #......... 21% 2 ##..... i - Infusion Chrm ##.. 10% 1 #...... y - Song of Slaying Chrm ##...... 12% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Your magical infusion is running out. You are no longer magically infusing your attacks. m - 3 tomahawks (gained 1) Things that are here: a whip; a kobold corpse The hobgoblin shouts! Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. A goblin comes into view. It is wielding a club. A bat comes into view. The goblin shouts! A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the hobgoblin. You kill the hobgoblin! You hit the bat. The bat is severely wounded. The bat hits you but does no damage. x2 The bat closely misses you. The bat barely misses you. You riposte. You barely miss the bat. You closely miss the bat. The bat hits you but does no damage. The bat closely misses you. You hit the bat! You kill the bat! You closely miss the goblin. The goblin hits you with a club. You closely miss the goblin. The goblin hits you but does no damage. You miss the goblin. The goblin closely misses you. You riposte. You hit the goblin! You kill the goblin! You barely miss the frilled lizard. The frilled lizard closely misses you. You miss the frilled lizard. The frilled lizard bites you. You barely miss the frilled lizard. The frilled lizard closely misses you. You slash the frilled lizard! You kill the frilled lizard! Your magical infusion is running out. Things that are here: a club; a frilled lizard corpse; a goblin corpse Found a large iron ring. Things that are here: a club; a hobgoblin corpse You are no longer magically infusing your attacks. Found a scroll labeled ZEBOSU QUTIT. p - a large iron ring Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. p - a cursed -6 ring of evasion (right hand) Okay, then. l - 2 scrolls labeled ZEBOSU QUTIT (gained 1) As you read the scroll labeled ZEBOSU QUTIT, it crumbles to dust. It is a scroll of identify. g - a scroll of fog As you read the scroll of identify, it crumbles to dust. e - a scroll of enchant weapon Things that are here: a club; a frilled lizard corpse; a goblin corpse Found a scroll labeled MOMIMPASOZ. A bat comes into view. The bat hits you but does no damage. Found a stone staircase leading down. Autopickup is now off. Unknown command. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The bat hits you but does no damage. The bat hits you. The bat closely misses you. You see here a scroll labeled MOMIMPASOZ. You hit the bat. You kill the bat! Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll labeled MOMIMPASOZ, it crumbles to dust. It was a scroll of blinking. Found a scroll labeled BIREDU VEROWU. You see here a scroll labeled BIREDU VEROWU. As you read the scroll labeled BIREDU VEROWU, it crumbles to dust. It is a scroll of enchant armour. Your +0 leather armour glows green for a moment. There is a stone staircase leading down here. You climb downwards. Found a scroll labeled ITIOTEE OJETUL and a scroll of fog. There is a stone staircase leading up here. You see here a scroll labeled ITIOTEE OJETUL. As you read the scroll labeled ITIOTEE OJETUL, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x3 A dart slug comes into view. The dart slug moves out of view. A kobold comes into view. It is wielding a short sword. The kobold moves out of view. Found a bread ration. Found a stone staircase leading down. A leopard gecko comes into view. Your magical infusion is running out. The kobold shouts! The goblin shouts! The leopard gecko hisses angrily. You hear a shout! The dart slug bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ..............#.#. .<# .................. ..# .......<......# ... ##.#........#.# ..## #...#......# ..# #...#.###### ..# #...#.# .## .#.#..g#.###### . .l....K@..>..%# .#..?.w.....#.# #.#......#.# ............ ....#....#..#.# gg$ .#..........#.# ... .....#..#.... # #.# #..........### #.# You could see a dart slug, a leopard gecko, a goblin and a kobold. Vanquished Creatures A leopard gecko (D:1) A ball python (D:1) 3 bats (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 70 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 74 | D:1 | Learned a level 2 spell: Song of Slaying 77 | D:1 | Learned a level 2 spell: Shroud of Golubria 102 | D:1 | Reached skill level 3 in Spellcasting 269 | D:1 | Reached skill level 3 in Long Blades 442 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Long Blades | 3 | 3.0 Fighting | | 2.0 Armour | | 0.8 Dodging | | 1.8 Charms | | 3.6 Action || total -------------------------++------- Melee: Falchion || 44 Throw: Tomahawk || 2 Cast: Infusion || 9 Use: Scroll || 5 Armor: Leather armour || 18 Dodge: Dodged || 36 Rpst.: Falchion || 14 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 207.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 207.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: matt_arrival_diagonals, minmay_pentomino_z4 D:2: minmay_misc_feat_more_columns