Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 28 tidbits the Skirmisher (level 3, -6/29 HPs) Began as a High Elf Wanderer on Nov 17, 2017. Mangled by Sigmund ... wielding a +0 scythe (15 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (285 turns). tidbits the Skirmisher (High Elf Wanderer) Turns: 285, Time: 00:02:28 Health: -6/29 AC: 2 Str: 12 XL: 3 Next: 0% Magic: 4/4 EV: 12 Int: 22 God: Gold: 77 SH: 0 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: brilliant, very slightly contaminated, hasted, very quick A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 falchion Missiles g - 20 sling bullets h - 64 stones (quivered) Armour e - a +0 robe (worn) Scrolls j - a scroll of blinking {unknown} k - 4 scrolls of identify {unknown} l - a scroll of amnesia {unknown} m - a scroll of teleportation {unknown} Potions i - a potion of brilliance Comestibles c - 2 bread rations d - a slice of pizza Skills: - Level 5.0 Fighting + Level 3.9 Long Blades - Level 2.0 Throwing - Level 1.0 Dodging + Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You feel sick. You feel sick. There is a stone staircase leading up here. You climb upwards. You feel sick. You are no longer poisoned. There is a stone staircase leading down here. A kobold comes into view. The kobold shouts! Items here: ) ††† a dagger; a frilled lizard corpse x3 There is a stone staircase leading down here. You climb downwards. A frilled lizard comes into view. There is a stone staircase leading up here. The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You kill the frilled lizard! d - a slice of pizza h - 33 stones (gained 14) Found a stone staircase leading down. j - a scroll labeled QUMARE SOGEL There is a stone staircase leading down here. You now have 39 gold pieces (gained 8). k - 2 scrolls labeled EKKETW GENTE Found 31 stones. Found 15 gold pieces. You now have 43 gold pieces (gained 4). k - 3 scrolls labeled EKKETW GENTE (gained 1) h - 64 stones (gained 31) You now have 58 gold pieces (gained 15). You aren't carrying or standing over any spellbooks. Unknown command. An adder comes into view. Found 14 gold pieces and a club. An adder is nearby! Unknown command. Found 5 gold pieces. The helpless adder fails to defend itself. You puncture the adder! You kill the adder! You now have 63 gold pieces (gained 5). You now have 77 gold pieces (gained 14). Found a scroll labeled EKKETW GENTE. Found a scroll labeled NUHERA HAASM. A rat comes into view. Found a scroll labeled TENUSE ANIRY. Found a dagger. You see here a scroll labeled EKKETW GENTE. k - 4 scrolls labeled EKKETW GENTE (gained 1) The rat twitches its whiskers. You hit the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You feel clever. Unknown command. A worm comes into view. You see here a scroll labeled NUHERA HAASM. l - a scroll labeled NUHERA HAASM You see here a scroll labeled TENUSE ANIRY. m - a scroll labeled TENUSE ANIRY Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Sigmund points at you and mumbles some strange words. The puff of flame hits you! You feel yourself speed up. Sigmund completely misses you. You are very lightly contaminated with residual magic. It was a potion of brilliance. You feel clever all of a sudden. Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Found a stone staircase leading down. You barely miss Sigmund. You hit Sigmund. Sigmund is lightly wounded. Sigmund is suddenly surrounded by pale red light. Sigmund barely misses you. You hit Sigmund but do no damage. Sigmund is lightly wounded. You hit Sigmund. Sigmund is moderately wounded. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. You hit Sigmund. Sigmund is moderately wounded. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. Okay, then. You closely miss Sigmund. Sigmund is moderately wounded. You hit Sigmund. Sigmund is moderately wounded. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a scythe! Ouch! That really hurt! You die... ## .# .# .# ### .. ...> #++# .. ..... ##..# ## ......#...# ......@@#.# ###..####.# #..####.# ###.# ##..##...# ## ....#.# #...)..######.# ##..#.# #.............# ##..#.# #.............# #.....#####....†........# #.............w.........# You could see Sigmund. Vanquished Creatures 2 adders (D:2) A leopard gecko (D:1) 2 goblins (D:1) A bat (D:1) 4 frilled lizards A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 dagger, a potion of haste, a +0 falchion, a potion of curing, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 48 | D:1 | Reached skill level 1 in Dodging 133 | D:2 | Reached skill level 3 in Long Blades 133 | D:2 | Reached XP level 2. HP: 14/24 MP: 3/3 243 | D:2 | Reached XP level 3. HP: 24/29 MP: 4/4 272 | D:2 | Noticed Sigmund 285 | D:2 | Mangled by Sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Long Blades | 3 | 3.9 Fighting | | 5.0 Throwing | | 2.0 Stealth | | 1.1 Action || total -------------------------++------- Melee: Dagger || 50 Use: Potion || 3 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 28 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 140.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 140.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_chase D:2: gammafunk_temple_overflow_wave, uniq_sigmund