Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 7 tidbits the Charmwright (level 1, 0/14 HPs) Began as a High Elf Wanderer on Nov 6, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:23 (112 turns). tidbits the Charmwright (High Elf Wanderer) Turns: 112, Time: 00:02:23 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 91% Magic: 4/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +2 dagger (flame) rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger of flaming (weapon) (You found it on level 1 of the Dungeon) b - a +0 falchion i - a +2 dagger Armour e - a +0 robe (worn) Scrolls d - 2 scrolls of fear Potions h - a potion of brilliance {unknown} j - a potion of lignification {unknown} k - a potion of curing {unknown} Books c - the Guide on the Compass Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 Comestibles f - a bread ration g - 2 fruits Skills: - Level 2.0 Fighting + Level 1.9 Long Blades + Level 1.2 Dodging - Level 1.1 Stealth Level 1.0 Shields - Level 2.4 Spellcasting Level 3.6 Charms You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Adjust which item? (? for menu, Esc to quit) d - a +0 falchion Adjust to which letter? (? for menu, Esc to quit) b - a +0 falchion; d - a scroll of fear Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) Okay, then. There is a dry fountain here. You open the door. Found 2 fruits. There is an open door here. Found a puce potion. g - 2 fruits A rat comes into view. You see here a puce potion. h - a puce potion You closely miss the rat. The rat bites you. You hit the rat but do no damage. The rat bites you. You hit the rat. You kill the rat! Found a runed dagger. Found a white potion. You see here a runed dagger. i - a runed dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of flaming bursts into flame! i - a +2 dagger of flaming (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) i - a +2 dagger of flaming (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +2 dagger of flaming (weapon); i - a +2 dagger Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) Okay, then. j - a white potion Found a bubbling grey potion. k - a bubbling grey potion A kobold comes into view. It is wielding a club. The kobold shouts! You hit the kobold but do no damage. The kobold closely misses you. You hit the kobold. You burn the kobold. You kill the kobold! Things that are here: a club; a kobold corpse Found a scroll of fear. 2 jackals and a hobgoblin come into view. The jackal barks! You see here a scroll of fear. d - 2 scrolls of fear (gained 1) The jackal stops to sniff the ground. The hobgoblin shouts! You hear a bark! x2 The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. A jackal comes into view. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! You hit the jackal. You burn the jackal. The jackal is almost dead. The jackal barely misses you. x2 You hit the jackal. You burn the jackal. You kill the jackal! You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You burn the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. You burn the jackal. You kill the jackal! Your Dodging skill increases to level 1! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You burn the jackal. You kill the jackal! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of flaming stops flaming. c - the Guide on the Compass (in hand) You swing at nothing. You swing at nothing. A jackal comes into view. The jackal barks! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of flaming bursts into flame! a - a +2 dagger of flaming (weapon) You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You completely miss the jackal. The jackal bites you. You die... ........##.... ############..##......## ..............##..##### .......####.......# .................## ######.###...##.# #.# #...##.# #h# #..##### #@# #..# #.# #..# #.# ##.# #.. .# ### You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 dagger, a scroll of fear, the Guide on the Compass, a +0 falchion, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 0 | D:1 | Identified the Guide on the Compass 104 | D:1 | Reached skill level 1 in Dodging 112 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.2 Fighting | | 2.0 Long Blades | | 1.9 Stealth | | 1.1 Shields | | 1.0 Spellcasting | | 2.4 Charms | | 3.6 Action || total -------------------------++------- Melee: Dagger || 19 Armor: Robe || 1 Dodge: Dodged || 10 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 118.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 118.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_simpleton_c