Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 35 tidbits the Skirmisher (level 3, -7/27 HPs) Began as a High Elf Wanderer on Oct 31, 2017. Mangled by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (350 turns). tidbits the Skirmisher (High Elf Wanderer) Turns: 350, Time: 00:03:09 Health: -7/27 AC: 6 Str: 11 XL: 3 Next: 16% Magic: 4/4 EV: 9 Int: 14 God: Gold: 15 SH: 0 Dex: 17 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . B - +0 scale mail rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles g - 44 stones (quivered) Armour e - a +0 robe B - a +0 scale mail (worn) (You found it on level 1 of the Dungeon) Potions b - a potion of heal wounds d - a potion of lignification Comestibles c - a meat ration f - 2 bread rations h - a royal jelly Skills: + Level 4.3 Fighting Level 1.0 Staves - Level 1.0 Throwing - Level 2.1 Dodging - Level 2.1 Stealth Level 1.0 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Found a hand axe. Found a stone staircase leading up. There is a stone staircase leading down here. You feel sick. You see here a hand axe. An adder comes into view. The adder hisses angrily. You feel sick. You miss the adder. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is almost dead. The adder bites you but does no damage. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You feel agile. You feel sick. Unknown command. You see here an adder corpse. A goblin comes into view. You feel sick. You barely miss the goblin. The goblin barely misses you. You completely miss the goblin. You feel sick. The goblin hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You see here a goblin corpse. A hobgoblin comes into view. It is wielding a club. You feel sick. The hobgoblin shouts! Found a meat ration. Your scale mail prevents you from hitting the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. You feel sick. You are no longer poisoned. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Your scale mail prevents you from hitting the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a club. c - a meat ration Found an escape hatch in the ceiling. Found a leather armour. A rat comes into view. Found a whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the rat. The rat bites you but does no damage. You hit the rat but do no damage. The rat barely misses you. You closely miss the rat. The rat closely misses you. You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! A worm comes into view. Things that are here: a whip; a rat corpse The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is lightly wounded. You barely miss the worm. The worm is lightly wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is lightly wounded. Your scale mail prevents you from hitting the worm. The worm is lightly wounded. The worm bites you! You die... .# ## .# #. .# #.. .# #..###.# #..w...## #...@...# #..##...# #....)..##... ##.##..[..... #.##.#....## #.........# #.....###... ##########.##.## #.. #..)....##....# .# You could see a worm. Vanquished Creatures 2 adders A leopard gecko (D:1) A giant cockroach (D:1) 4 hobgoblins 2 goblins 3 kobolds 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 dagger, a potion of heal wounds, a potion of curing, a potion of lignification, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 151 | D:2 | Reached XP level 2. HP: 19/21 MP: 3/3 277 | D:3 | Reached skill level 4 in Fighting 302 | D:2 | Reached XP level 3. HP: 12/27 MP: 4/4 348 | D:2 | HP: 2/27 [worm (3)] 350 | D:2 | Mangled by a worm Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.3 Staves | | 1.0 Throwing | | 1.0 Dodging | | 2.1 Stealth | | 2.1 Shields | | 1.0 Action || total -------------------------++------- Melee: Dagger || 81 Use: Potion || 4 Armor: Scale mail || 34 Dodge: Dodged || 39 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 114.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 114.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_solitary_statue, serial_bayou_lagoon_a, corexii_leaking_fountain D:3: okawaru_trees_2, uniq_crazy_yiuf_cottage