Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 244 tidbits the Magician (level 5, -8/37 HPs) Began as a High Elf Wanderer on Oct 31, 2017. Killed by nerve-wracking pain ... invoked by Grinder (14 damage) ... on level 4 of the Dungeon. The game lasted 00:11:34 (1084 turns). tidbits the Magician (High Elf Wanderer) Turns: 1084, Time: 00:11:35 Health: -8/37 AC: 11 Str: 12 XL: 5 Next: 83% Magic: 13/13 EV: 10 Int: 10 (12) God: Gold: 217 SH: 0 Dex: 13 (14) Spells: 1 memorised, 12 levels left rFire . . . SeeInvis . g - +1 flail (holy) rCold + . . Gourm . B - +1 scale mail rNeg . . . Faith + (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... v - amulet of faith (no ring) U - +3 ring of protection @: very slightly contaminated A: cold resistance 1, dopey 1, shaggy fur 1, weak 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 217 gold pieces. Inventory: Hand Weapons a - a +2 hand axe b - a +0 dagger g - a +1 flail of holy wrath (weapon) (You took it off Terence on level 2 of the Dungeon) p - a +0 dagger of flaming (You took it off a goblin on level 1 of the Dungeon) Missiles k - 34 arrows o - 5 needles of confusion s - 107 stones (quivered) x - 27 bolts y - 21 sling bullets Armour d - a +0 robe B - a +1 scale mail (worn) (You found it on level 1 of the Dungeon) Magical Staves w - an uncursed staff of summoning {unknown} (You found it on level 2 of the Dungeon) Jewellery v - an amulet of faith (around neck) (You found it on level 2 of the Dungeon) U - a +3 ring of protection (left hand) (You found it on level 3 of the Dungeon) Scrolls m - a scroll of enchant weapon {unknown} q - a scroll of noise {unknown} t - a scroll of identify {unknown} u - a scroll of amnesia {unknown} z - 2 scrolls of remove curse {unknown} Potions h - a potion of cancellation Books e - the Grimoire of Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 f - the Incunabulum of Feathers Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 Comestibles c - 3 bread rations Skills: + Level 4.0 Fighting - Level 1.0 Axes - Level 1.0 Armour + Level 4.4 Dodging - Level 2.1 Stealth - Level 4.8 Spellcasting Level 1.2 Air Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut #..... 96% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 2 exclusions, Grinder Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) You are dopey. (Int -2) You are covered in fur. (AC +1) You are weak. (Str -2) Message History The mummy is lightly damaged. You sock the mummy! The mummy convulses! You destroy the mummy! Your Fighting skill increases to level 4! You now have 197 gold pieces (gained 10). You see here 7 gold pieces. You now have 204 gold pieces (gained 7). You see here 7 gold pieces. You now have 211 gold pieces (gained 7). You see here 6 gold pieces. You barely miss the mummy. You sock the mummy! The mummy convulses. The mummy is severely damaged. The mummy hits you! * * * LOW HITPOINT WARNING * * * You hit the mummy. The mummy convulses. The mummy is almost destroyed. You hit the mummy. You destroy the mummy! You now have 217 gold pieces (gained 6). Throwing (i - inventory): s - 115 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy You throw a stone. The stone hits the mummy but does no damage. Throwing (i - inventory): s - 114 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy You throw a stone. The stone hits the mummy but does no damage. You hit the mummy. The mummy convulses. The mummy is lightly damaged. You barely miss the mummy. The mummy is lightly damaged. The mummy hits you. * * * LOW HITPOINT WARNING * * * You hit the mummy. The mummy convulses. The mummy is heavily damaged. You hit the mummy. The mummy convulses. The mummy is severely damaged. The mummy hits you. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your surroundings suddenly seem different. A mummy comes into view. Your extra speed is starting to run out. Throwing (i - inventory): s - 113 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy You throw a stone. The stone hits the mummy but does no damage. Throwing (i - inventory): s - 112 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy You throw a stone. The stone hits the mummy. The mummy is lightly damaged. Throwing (i - inventory): s - 111 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (lightly damaged) You throw a stone. The stone hits the mummy but does no damage. The mummy is lightly damaged. Throwing (i - inventory): s - 110 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (lightly damaged) You throw a stone. The stone hits the mummy but does no damage. The mummy is lightly damaged. Throwing (i - inventory): s - 109 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (lightly damaged) You throw a stone. The stone hits the mummy but does no damage. The mummy is lightly damaged. Throwing (i - inventory): s - 108 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (lightly damaged) You throw a stone. The stone hits the mummy but does no damage. The mummy is lightly damaged. You feel yourself slow down. Okay, then. There is an open door here. The gnoll zombie hits you but does no damage. The gnoll zombie hits you but does no damage. The gnoll zombie closely misses you. The gnoll zombie hits you but does no damage. The mummy hits you but does no damage. You hear a distant blaring wail to the southeast. There is a gate leading back out of this place here. Welcome back to the Dungeon! Level annotation: 2 exclusions, Grinder There is a collapsed entrance here. Grinder opens the door. You open the door. Found a meat ration. Grinder gestures at you. Pain shoots through your body! You die... ####...###..######.###+ +.......#.....#........ #.......#.....#........ #.............#........ #...##'##..+#####'####. ###.#...#.#..###...###. #..5...#....#......... #...#.=..#......... ##@##....#########. #.......#..# ## ###%........ #......... #......... ##..##...# #..# ...# #... ... You could see Grinder. Vanquished Creatures The ghost of tidbits the Skirmisher, an amateur HEWn (Ossuary) Terence (D:2) 2 mummies (Ossuary) 6 adders An ooze (D:1) A worm (D:2) 3 dart slugs 3 leopard geckos 2 bats 2 giant cockroaches (D:2) 7 goblins 4 hobgoblins 3 jackals (D:2) 4 kobolds 2 frilled lizards A hobgoblin zombie (Ossuary) A kobold zombie (Ossuary) 3 orc zombies (Ossuary) 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 hand axe, the Grimoire of Moulding, the Incunabulum of Feathers, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 7/7 0 | D:1 | Identified the Grimoire of Moulding 0 | D:1 | Identified the Incunabulum of Feathers 2 | D:1 | Learned a level 1 spell: Beastly Appendage 44 | D:1 | Reached skill level 1 in Dodging 84 | D:1 | Reached XP level 2. HP: 18/18 MP: 8/8 232 | D:1 | Reached skill level 2 in Fighting 303 | D:2 | Noticed Terence 311 | D:2 | Reached skill level 2 in Dodging 311 | D:2 | Reached XP level 3. HP: 24/24 MP: 10/10 319 | D:2 | Killed Terence 342 | D:2 | Reached XP level 4. HP: 25/30 MP: 11/11 426 | D:2 | Reached skill level 3 in Dodging 457 | D:2 | Reached skill level 3 in Fighting 807 | D:3 | Reached XP level 5. HP: 17/36 MP: 13/13 899 | D:4 | Noticed Grinder 900 | D:4 | Paralysed by Grinder for 7 turns 908 | D:4 | Gained mutation: You are covered in fur. (AC +1) [potion of mutation] 908 | D:4 | Gained mutation: You are dopey. (Int -2) [potion of mutation] 908 | D:4 | Gained mutation: You are weak. (Str -2) [potion of mutation] 910 | D:4 | Gained mutation: Your flesh is cold resistant. (rC+) [potion of mutation] 919 | D:4 | Paralysed by Grinder for 5 turns 933 | D:4 | Found a sand-covered staircase. 938 | Ossuary | Entered an ossuary 938 | Ossuary | Noticed tidbits's ghost (amateur HEWn) 1005 | Ossuary | Killed tidbits's ghost 1005 | Ossuary | Reached skill level 4 in Dodging 1021 | Ossuary | Reached skill level 4 in Fighting 1038 | Ossuary | HP: 1/37 [mummy (6)] 1084 | D:4 | Killed from afar by Grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 1 2 3 4 | 4.4 Fighting | 2 3 4 | 4.0 Axes | | 1.0 Armour | | 1.0 Stealth | | 2.1 Spellcasting | | 4.8 Air Magic | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 41 | 82 || 123 Flail | | 34 || 34 Throw: Stone | | 13 || 13 Use: Potion | 1 | 9 || 10 Scroll | | 5 || 5 Stab: Distracted | 1 | || 1 Sleeping | 1 | || 1 Eat: Meat ration | | 1 || 1 Armor: Robe | 1 | || 1 Scale mail | 7 | 48 || 55 Skin | 22 | || 22 Dodge: Dodged | 11 | 59 || 70 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.0 | 0.0 | 198.4 Dungeon | 84.3 | 84.3 | 0.1 | 0.0 | 0.0 | 209.0 Ossuary | 15.7 | 15.7 | 0.0 | 0.0 | 0.0 | 156.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 69.8 Dungeon | 84.6 | 84.6 | -nan | -nan | 56.2 | 49.0 Ossuary | 15.4 | 15.4 | -nan | -nan | 43.8 | 153.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_open_corners, kennysheep_nondescript D:2: first_bread, serial_park_tiny_pond, uniq_terence D:4: lemuel_temple_firewalk_b, enter_ossuary_2, uniq_pikel, uniq_grinder Ossuary: ossuary_tomb_3