Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 0 tidbits the Gusty (level 1, 11/11 HPs) Began as a High Elf Wanderer on Oct 30, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:00:49 (69 turns). tidbits the Gusty (High Elf Wanderer) Turns: 69, Time: 00:00:50 Health: 11/11 AC: 2 Str: 12 XL: 1 Next: 8% Magic: 3/3 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) e - a +0 dagger Armour d - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 b - the Incunabulum of the Rocks Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 Comestibles f - a bread ration Skills: - Level 2.4 Axes - Level 2.1 Stealth - Level 1.2 Spellcasting + Level 0.2 Conjurations Level 1.0 Fire Magic + Level 3.6 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Welcome, tidbits the High Elf Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Memorise Shock, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'z'. A bat comes into view. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a scroll labeled GOUVEIPEFF. A frilled lizard comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? z - Shock Adjust to which letter? a - Shock You see here a scroll labeled GOUVEIPEFF. g - a scroll labeled GOUVEIPEFF Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (resting) The zap hits the frilled lizard. You kill the frilled lizard! You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ... . #.. . #.. ##. #.. .. .# .####.. .# #... .†.....##.#..#.# ###...@........ #.......###..# #.##.##.# #.#.. #.# #.#.###.# #.....#.# #.......# #.....### #.....# There were no monsters in sight! Vanquished Creatures A frilled lizard (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a book of Air, the Incunabulum of the Rocks, a +0 hand axe, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Identified the Incunabulum of the Rocks 2 | D:1 | Learned a level 1 spell: Shock 69 | D:2 | Quit the game Action || total -------------------------++------- Cast: Shock || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 33.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 33.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 0.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 0.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: ncdulo_watergridlock D:2: grunt_decor_mini_mirrors