Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 18 tidbits the Skirmisher (level 2, -5/21 HPs) Began as a High Elf Wanderer on Oct 29, 2017. Slain by Sigmund ... wielding a +2 scythe of venom (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:41 (400 turns). tidbits the Skirmisher (High Elf Wanderer) Turns: 400, Time: 00:03:42 Health: -5/21 AC: 7 Str: 11 XL: 2 Next: 51% Magic: 3/3 EV: 10 Int: 19 God: Gold: 40 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . b - +2 hand crossbow rCold . . . Gourm . B - +0 ring mail rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . C - +1 cloak rCorr . Harm + (no gloves) MR ..... (no boots) Stlth .......... j - amulet of harm (no ring) (no ring) @: confused, brilliant, lethally poisoned (-5 -> -19) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +2 hand crossbow (weapon) m - a cursed -3 hunting sling (You found it on level 2 of the Dungeon) Missiles e - 29 bolts (quivered) h - 17 sling bullets k - 19 stones Armour B - a +0 ring mail (worn) C - a +1 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery j - an amulet of harm (around neck) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} g - a scroll of noise {unknown} i - a scroll of enchant armour {unknown} n - 3 scrolls of remove curse {unknown} Potions o - a potion of heal wounds {unknown} Comestibles f - a bread ration p - a royal jelly Skills: + Level 3.5 Fighting - Level 1.2 Short Blades - Level 2.0 Crossbows - Level 1.0 Throwing - Level 1.0 Armour + Level 1.5 Dodging - Level 2.1 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Message History Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger You shoot a bolt. The bolt hits the goblin! You kill the goblin! Things that are here: a bolt; a dagger; a goblin corpse e - 38 bolts (gained 1) There is a stone staircase leading down here. Found 9 gold pieces. Found a purple potion. You see here 9 gold pieces. You now have 40 gold pieces (gained 9). A bat comes into view. Found a royal jelly. Firing (i - inventory. (,) - cycle): e - 38 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You shoot a bolt. The bolt hits the bat! You kill the bat! You see here a purple potion. o - a purple potion You see here a royal jelly. p - a royal jelly Sigmund the Dreaded comes into view. He is wielding a scythe of venom. Firing (i - inventory. (,) - cycle): e - 37 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a scythe of venom and wearing a robe (resting) You shoot a bolt. The bolt hits Sigmund. Sigmund shouts! Sigmund is lightly wounded. Firing (i - inventory. (,) - cycle): e - 36 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of venom and wearing a robe (lightly wounded) You shoot a bolt. The bolt hits Sigmund! Sigmund is heavily wounded. A kobold comes into view. It is wielding a dagger. Firing (i - inventory. (,) - cycle): e - 35 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of venom and wearing a robe (heavily wounded) You shoot a bolt. The bolt barely misses Sigmund. The kobold shouts! Firing (i - inventory. (,) - cycle): e - 34 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of venom and wearing a robe (heavily wounded) You shoot a bolt. The bolt barely misses Sigmund. Firing (i - inventory. (,) - cycle): e - 33 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of venom and wearing a robe (heavily wounded) You shoot a bolt. The bolt hits Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. Firing (i - inventory. (,) - cycle): e - 32 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of venom and wearing a robe (heavily wounded) Okay, then. Sigmund gestures at you while chanting. You are confused. The kobold barely misses you. A goblin comes into view. It is wielding a dagger. The goblin shouts! You bump into the rock wall. The goblin moves out of view. The kobold closely misses you. Sigmund casts a spell at you. You are more confused. You bump into the rock wall. You bump into the rock wall. The kobold barely misses you. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! You bump into the rock wall. The kobold barely misses you. Something hits you. You are poisoned. Unknown command. You feel better. The kobold hits you with a dagger. Firing (i - inventory. (,) - cycle): e - 32 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger You shoot a bolt. The bolt hits the kobold. You kill the kobold! Something hits you. You are lethally poisoned! Firing (i - inventory. (,) - cycle): e - 31 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger You shoot a bolt. The bolt barely misses the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. You hear some strange, mumbled words. You are confused. Firing (i - inventory. (,) - cycle): e - 30 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger You shoot a bolt. * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you. You die... .. ##..# ..#....# ...... #.#.#. #...#. #..##.## ##.##..########### #..###.#.........# #.g{(@...........# ........####.#.........# .....(### #...........# ...(.. #####..........# ## ..... #.....########## ##......(. #.###.# ...#.##(. #.# .##.. .(. #.### .... . #...# You could see a goblin. Vanquished Creatures A worm (D:2) 3 goblins 3 hobgoblins 3 kobolds A ball python (D:3) 2 bats A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 hand crossbow, 26 bolts, a +0 ring mail, a potion of curing, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 214 | D:1 | Reached skill level 1 in Dodging 214 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 309 | D:2 | Found a faded altar of an unknown god. 382 | D:2 | Noticed Sigmund 400 | D:2 | HP: 2/21 [poisoned by Sigmund] 400 | D:2 | Slain by Sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.5 Fighting | | 3.5 Short Blades | | 1.2 Crossbows | | 2.0 Throwing | | 1.0 Armour | | 1.0 Stealth | | 2.1 Action || total -------------------------++------- Fire: Hand crossbow || 34 Use: Potion || 2 Armor: Ring mail || 4 Dodge: Dodged || 9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 122.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 122.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_tiny_c D:2: ecumenical_altar_2, uniq_sigmund D:3: first_bread