Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 3 tidbits the Magician (level 1, 0/13 HPs) Began as a High Elf Wanderer on Oct 29, 2017. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (85 turns). tidbits the Magician (High Elf Wanderer) Turns: 85, Time: 00:01:27 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 41% Magic: 6/6 EV: 11 Int: 13 God: Gold: 17 SH: 0 Dex: 15 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Wands c - a wand of random effects (10/48) Books a - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 b - the Catalogue of Transmutation Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticks to Snakes Transmutation 2 Comestibles f - a bread ration Skills: + Level 1.4 Fighting Level 1.3 Bows - Level 1.0 Throwing - Level 1.0 Armour + Level 0.2 Dodging - Level 3.6 Spellcasting - Level 1.7 Summonings - Level 1.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, tidbits the High Elf Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Memorise Summon Small Mammal, consuming 1 spell level and leaving 6? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Current Action: za. Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: za Created macro '1' => 'za'. Okay, then. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. Found 17 gold pieces. You now have 17 gold pieces. A rat comes into view. A hobgoblin comes into view. Found a stone staircase leading down. You closely miss the rat. The rat bites you but does no damage. You closely miss the rat. The rat barely misses you. You closely miss the rat. The rat barely misses you. You closely miss the rat. The rat barely misses you. You hit the rat. The rat is heavily wounded. The rat misses you. You hit the rat but do no damage. The rat is heavily wounded. The rat bites you but does no damage. You closely miss the rat. The rat bites you. You barely miss the rat. The rat barely misses you. You closely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! A rat and a goblin come into view. The hobgoblin shouts! Found 16 arrows. You miss the goblin. The goblin shouts! The goblin hits you. A rat comes into view. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: c - a wand of random effects (15/48) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin The goblin seems to speed up. This wand has 14 charges left. The goblin hits you. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: c - a wand of random effects (14/48) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - goblin Aim: a hobgoblin The goblin seems to slow down. This wand has 13 charges left. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin completely misses you. You hit the goblin. You kill the goblin! You closely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: c - a wand of random effects (13/48) Press: ? - help, Shift-Dir - straight line, f - rat, p - hobgoblin Aim: a rat The bolt of negative energy misses the hobgoblin. The bolt of negative energy hits the rat. The rat is drained! You kill the rat! This wand has 12 charges left. The hobgoblin closely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: c - a wand of random effects (12/48) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin The hobgoblin flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. This wand has 11 charges left. Something hits you but does no damage. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: c - a wand of random effects (11/48) Press: ? - help, Shift-Dir - straight line, f - you Nothing appears to happen. This wand has 10 charges left. Something hits you. You die... .#### .....#### ........# ........# ........############ ........{@.........### .......†########.....# ..........# #.#.#.##### .>......#.# #.......... ......#.#.# #.#.#.##### ..#.###.. . #.....# .#.. #.. (# #.#.### ## ... r #.#.### .... .. . #...# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a book of Callings, the Catalogue of Transmutation, a wand of random effects (15/48), a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Identified the Catalogue of Transmutation 2 | D:1 | Learned a level 1 spell: Summon Small Mammal 85 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Dagger || 18 Evoke: Wand || 5 Armor: Robe || 7 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 84.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 84.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: elethiomel_arrival_quiet, minmay_statues_item, hangedman_feature_mirror, cheibriados_altar_1