Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 6 tidbits the Caller (level 1, -1/14 HPs) Began as a High Elf Wanderer on Oct 29, 2017. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (372 turns). tidbits the Caller (High Elf Wanderer) Turns: 372, Time: 00:02:31 Health: -1/14 AC: 2 Str: 12 XL: 1 Next: 75% Magic: 4/4 EV: 11 Int: 14 God: Gold: 24 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . B - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour B - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of berserk rage f - a potion of heal wounds h - a potion of curing {unknown} Books d - Soewycs's Handbook of Calling Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 Comestibles c - a bread ration g - a meat ration j - 3 fruits Skills: - Level 2.0 Fighting * Level 1.2 Long Blades - Level 1.0 Throwing + Level 0.4 Dodging + Level 0.5 Stealth Level 1.0 Shields - Level 1.0 Unarmed Combat - Level 2.4 Spellcasting - Level 2.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger P - Summon Butterflies Summ #....... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Message History Unknown command. Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a vampiric scythe and wearing a robe (resting) The floor. Placed new exclusion. Found 3 fruits. You see here 3 fruits. j - 3 fruits Found 14 gold pieces. Found a stone staircase leading down. You see here 14 gold pieces. You now have 24 gold pieces (gained 14). There is a stone staircase leading down here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A hobgoblin comes into view. It is wielding a club. Found 16 gold pieces. Found a stone staircase leading down. Found a hunting sling. The hobgoblin shouts! You hear a shout! x3 The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin barely misses you. An orc comes into view. It is wielding a mace. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a mace. An orc comes into view. It is wielding a dagger. There is a stone staircase leading up here. The hobgoblin closely misses you. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - Soewycs's Handbook of Calling You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. There is a stone staircase leading down here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +0 falchion (weapon) A goblin comes into view. It is wielding a dagger. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger (resting) Okay, then. Unknown command. The goblin shouts! You hit the goblin. The goblin is moderately wounded. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin is moderately wounded. The goblin misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a dagger. You die... #. .# #. #####.# #.#....... #......#.# #........ #....#.# ######.g....# .......@....# .############.....# ........# #..#### #...# ###'### #.....# #...# #.....# #.###.#### #...# #.)...# #......... #...# #..>..###..##.#### #...# #.............# #...# #....####..#..# You could see a goblin. Vanquished Creatures A giant cockroach (D:2) 2 hobgoblins 2 frilled lizards (D:1) A kobold (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a potion of heal wounds, a potion of berserk rage, a +0 falchion, Soewycs's Handbook of Calling, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 0 | D:1 | Identified Soewycs's Handbook of Calling 2 | D:1 | Learned a level 1 spell: Summon Butterflies 85 | D:1 | Reached skill level 1 in Long Blades 261 | D:2 | Noticed Sigmund 322 | D:2 | HP: 1/14 [hobgoblin/club (5)] 370 | D:2 | HP: 1/14 [goblin/dagger (2)] 372 | D:2 | Slain by a goblin Skill XL: | 1 | ---------------+----+----- Long Blades | 1 | 1.2 Fighting | | 2.0 Throwing | | 1.0 Dodging | | 0.4 Stealth | | 0.5 Shields | | 1.0 Unarmed Combat | | 1.0 Spellcasting | | 2.4 Summonings | | 2.6 Action || total -------------------------++------- Melee: Falchion || 20 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 6 Rpst.: Falchion || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 110.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 110.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_rhombus, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_lined_room_, infiniplex_forest_clump_long, infiniplex_forest_straight_2, infiniplex_forest_end_3, infiniplex_forest_lined_ring, minmay_splitting_lines, minmay_misc_feat_five, grunt_decor_cap D:2: uniq_sigmund