Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 50 tidbits the Shooter (level 3, -1/26 HPs) Began as a High Elf Wanderer on Oct 28, 2017. Slain by a leopard gecko (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (359 turns). tidbits the Shooter (High Elf Wanderer) Turns: 359, Time: 00:02:56 Health: -1/26 AC: 2 Str: 12 (13) XL: 3 Next: 55% Magic: 4/4 EV: 11 Int: 13 (16) God: Gold: 51 SH: 0 Dex: 11 (13) Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . f - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +2 blowgun Missiles c - 2 curare-tipped needles d - 13 arrows (quivered) j - 21 bolts Armour f - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} i - a scroll of remove curse {unknown} Comestibles g - a bread ration h - a meat ration Skills: - Level 3.0 Fighting + Level 5.3 Bows - Level 1.0 Throwing - Level 2.6 Armour Level 1.0 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History d - 23 arrows (gained 1) i - a scroll labeled QORYKK NUKHLE A jackal comes into view. Found 21 bolts. Firing (i - inventory): d - 23 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You shoot an arrow. The arrow hits the jackal! You kill the jackal! Firing (i - inventory): d - 22 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - you Really target yourself? Okay, then. You see here 21 bolts. j - 21 bolts d - 23 arrows (gained 1) Found 13 gold pieces. You now have 51 gold pieces (gained 13). There is a stone staircase leading down here. You climb downwards. The jackal barely misses you. The jackal closely misses you. x2; The jackal barely misses you. The jackal misses you. There is a stone staircase leading up here. Firing (i - inventory): d - 23 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You shoot an arrow. The arrow hits the jackal but does no damage. The jackal bites you. x3 Firing (i - inventory): d - 22 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot an arrow. The arrow closely misses the jackal. The leopard gecko hisses menacingly. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory): d - 21 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot an arrow. The arrow hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory): d - 20 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot an arrow. The arrow barely misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory): d - 19 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot an arrow. The arrow hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. Firing (i - inventory): d - 18 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You shoot an arrow. The arrow hits the jackal! You kill the jackal! The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. You see here 5 arrows. The jackal barely misses you. Firing (i - inventory): d - 17 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging) You shoot an arrow. The arrow closely misses the jackal. The arrow barely misses the leopard gecko. The jackal barely misses you. Firing (i - inventory): d - 16 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) You shoot an arrow. The arrow hits the jackal. You kill the jackal! Firing (i - inventory): d - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) You shoot an arrow. The arrow closely misses the leopard gecko. The leopard gecko barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory): d - 14 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) You shoot an arrow. The arrow hits the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. You die... #...##..##...# #... #.......# #... #..##.#.# #... #..##.#.### .... #.........# ### #..##.#.#.# #..##.#.# #..##l#.# #..##.#@# .##..##.#l# ........#(# ...$.....<# ###..###### #.. .h. ... ### You could see a leopard gecko. Vanquished Creatures 3 adders (D:2) An ooze (D:1) A dart slug (D:1) A giant cockroach (D:2) 2 goblins 6 jackals 2 bats A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: 2 curare-tipped needles, a +2 blowgun, a +0 shortbow, 26 arrows, a potion of lignification, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 56 | D:2 | Reached skill level 3 in Bows 56 | D:2 | Reached XP level 2. HP: 14/21 MP: 3/3 84 | D:2 | Reached skill level 4 in Bows 91 | D:2 | Reached XP level 3. HP: 16/26 MP: 4/4 185 | D:1 | Reached skill level 5 in Bows 358 | D:2 | HP: 2/26 [leopard gecko (4)] 359 | D:2 | Slain by a leopard gecko Skill XL: | 1 2 3 | ---------------+----------+----- Bows | 3 4 5 | 5.3 Fighting | | 3.0 Throwing | | 1.0 Armour | | 2.6 Shields | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 13 Fire: Shortbow || 44 Use: Potion || 3 Armor: Skin || 14 Robe || 21 Dodge: Dodged || 48 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 156.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 156.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: eino_arrival_tree_alley D:2: first_bread