tidbits Level 1 of the Dungeon (3, -2, D:1) a +0 club (unseen) (12, -1, D:1) a +0 dagger (16, -23, D:1) 24 stones (19, 3, D:1) a +0 dagger (24, -5, D:1) a +0 club (30, 11, D:1) a +0 robe (49, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (11, 5, D:2) a +0 plate armour (13, 2, D:2) a +0 ring mail (13, 6, D:2) an adder corpse (skeletalised by now) (15, 7, D:2) a +0 short sword (unseen) (19, -3, D:2) 16 bolts (20, -14, D:2) 18 stones (26, -15, D:2) an adder skeleton (27, -14, D:2) a kobold skeleton (32, -18, D:2) 18 stones (37, -9, D:2) a +0 whip (51, -29, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) a stone (1, -1, D:3) a stone (3, -34, D:3) a scroll of noise (3, 1, D:3) a +0 club a hobgoblin corpse (5, -34, D:3) 11 gold pieces (5, -28, D:3) an adder corpse (16, -32, D:3) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +7 hunting sling "Miwkim Kyuss" {flame, MP+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). (11, 3, D:4) a +0 ring mail (12, 5, D:4) a potion of berserk rage (13, 3, D:4) a +0 whip a gnoll corpse (13, 4, D:4) a +0 spear (still there?) a scroll of fog (still there?) (13, 5, D:4) a +0 halberd (18, 1, D:4) a +0 robe