Dungeon Crawl Stone Soup version 0.21-a0-352-g5b8f553 (webtiles) character file. 14 tidbits the Charmwright (level 2, -2/26 HPs) Began as a Gnoll Skald on Oct 11, 2017. Splashed by a jelly's acid (11 damage) ... on level 5 of the Dungeon. The game lasted 00:02:39 (333 turns). tidbits the Charmwright (Gnoll Skald) Turns: 333, Time: 00:02:39 Health: -2/26 AC: -1 Str: 13 XL: 2 Next: 41% Magic: 2/7 EV: 14 Int: 15 God: Gold: 109 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . i - +0 cloak rCorr . Harm . (no gloves) MR ..... F - +1 pair of boots Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: infused, corroded A: distributed training, fangs 1, strong nose a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) m - a +0 quarterstaff Missiles h - 18 stones (quivered) k - a throwing net {!f} Armour b - a +0 leather armour (worn) i - a +0 cloak (worn) F - a +1 pair of boots (worn) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of blinking {unknown} j - a scroll of remove curse {unknown} o - a scroll of immolation {unknown} Potions f - a potion of lignification {unknown} l - a potion of heal wounds {unknown} n - a potion of degeneration {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 bread rations Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 4.5 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 6.5 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.4 Invocations + Level 0.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 8% 2 ##..... i - Infusion Chrm ###. 1% 1 None y - Song of Slaying Chrm ###..... 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 = Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard moves out of view. You hit the frilled lizard! You kill the frilled lizard! Your magical infusion is running out. Found a quarterstaff. You see here a frilled lizard corpse. Found 15 gold pieces. You are no longer magically infusing your attacks. You see here a quarterstaff. m - a quarterstaff Found a pair of embroidered boots. Found a scroll labeled IDYSCH ZOOLIQ. You now have 79 gold pieces (gained 15). Found a ruby potion and 6 gold pieces. n - a ruby potion Found 15 gold pieces. You see here a pair of embroidered boots. o - a pair of embroidered boots Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of embroidered boots. x4 Magic restored. You finish putting on your +1 pair of boots. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) o - a +1 pair of boots (worn) Adjust to which letter? (? for menu, Esc to quit) F - a +1 pair of boots (worn) You now have 85 gold pieces (gained 6). e - 2 scrolls labeled IDYSCH ZOOLIQ (gained 1) You now have 100 gold pieces (gained 15). Found a leather armour. You see here a leather armour. Found 9 gold pieces. You now have 109 gold pieces (gained 9). d - 2 bread rations (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. A ball python and a quokka come into view. Found a scroll labeled UVUQYM ZORGHO and a bread ration. There is a stone staircase leading up here. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The ball python hisses angrily. Found Eheis's Jewellery Shoppe. You see here a scroll labeled UVUQYM ZORGHO. o - a scroll labeled UVUQYM ZORGHO The ball python closely misses you. The ball python barely misses you. You closely miss the ball python. You barely miss the quokka. The ball python completely misses you. The ball python misses you. The quokka barely misses you. You barely miss the ball python. You hit the quokka. The ball python closely misses you. The ball python misses you. The quokka barely misses you. You barely miss the ball python. Your bite misses the ball python. You hit the quokka. You kill the quokka! The ball python bites you. The ball python closely misses you. x2 The ball python misses you. You completely miss the ball python. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python. You kill the ball python! A ball python skeleton comes into view. A ball python skeleton is nearby! You hit the ball python skeleton! You destroy the ball python skeleton! There is an entrance to Eheis's Jewellery Shoppe here. You can access your shopping list by pressing '$'. Found a leather armour. Found a robe. You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. You climb downwards. A jelly and a skeleton come into view. The jelly quivers. Found a stone staircase leading up. There is a stone staircase leading up here. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You extend your infusion's duration. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is moderately wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! The acid burns! You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * You bite the jelly, but do no damage. The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! You die... ..# ∆ #.. ..####### #.......# #......# ##......## ##........# ##....<....# #......@..<# #........J..# ............# ........Z....# ............## #...........# #..........## #.........# You could see a jelly and a jackal skeleton. Vanquished Creatures A dart slug (D:2) A leopard gecko (D:2) A ball python (D:4) 2 giant cockroaches 2 quokkas A ball python skeleton (D:4) A bat (D:2) A frilled lizard (D:3) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 6 | D:1 | Noticed a redback 6 | D:1 | Noticed an anaconda 112 | D:2 | Reached XP level 2. HP: 25/26 MP: 3/7 116 | D:2 | Learned a level 2 spell: Song of Slaying 119 | D:2 | Learned a level 2 spell: Shroud of Golubria 301 | D:4 | Found Eheis's Jewellery Shoppe. 329 | D:5 | Entered Level 5 of the Dungeon 333 | D:5 | Splashed by a jelly's acid Vault maps used: D:1: onia_arrival_zoo_common D:2: gammafunk_temple_overflow_forgotten, lemuel_round_altar, nicolae_dithmenos_shadow_blocks, uniq_sigmund D:3: makhleb_heckhound_becter, serial_bayou_pond_c, uniq_jessica D:4: overflow_temple_1_default, serial_shops, shop, first_bread D:5: temple_green Action || total -------------------------++------- Melee: Hand axe || 18 Bite || 2 Cast: Infusion || 6 Armor: Leather armour || 1 Dodge: Dodged || 21 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 20 | 0.0 | 0 | 10 | 0.0 | 333 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 42 D:2 | 0 | 10 | 0.0 | 0 | 4 | 0.0 | 93 D:3 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 162 D:4 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 32 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 66.6 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 66.6 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: onia_arrival_zoo_common D:2: gammafunk_temple_overflow_forgotten, lemuel_round_altar, nicolae_dithmenos_shadow_blocks, uniq_sigmund D:3: makhleb_heckhound_becter, serial_bayou_pond_c, uniq_jessica D:4: overflow_temple_1_default, serial_shops, shop, first_bread D:5: temple_green