Dungeon Crawl Stone Soup version 0.21-a0-352-g5b8f553 (webtiles) character file. 0 tidbits the Grave Robber (level 1, 7/7 HPs) Began as a Felid Necromancer on Oct 10, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (37 turns). tidbits the Grave Robber (Felid Necromancer) Turns: 37, Time: 00:00:14 Health: 7/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm + (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... c - amulet of harm HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery c - an amulet of harm (around neck) (You found it on level 1 of the Dungeon) Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles b - a meat ration Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, tidbits the Felid Necromancer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You found a teleport trap! You open the large door. There is a large open door here. Found a dented filigree amulet. c - a dented filigree amulet Put on which piece of jewellery? (? for menu, Esc to quit) c - an amulet of harm (around neck) Found a stone staircase leading down. A kobold comes into view. It is wielding an enchanted dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....... ....K.. .... ....... .... ....... ..... ....... . ... ....... #.###.######....... ...........@.....>. ##.....###...###. #.........#..... #.###.###.# ###. #############.# .. ≈≈P≈.P.P...##.##### ≈≈P≈P..≈...#....# ≈≈≈≈≈≈≈≈≈P.#.##.# ≈≈≈≈≈≈≈..≈.'.# .# You could see a kobold (sleeping). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 37 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_windingriver Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 37 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 37.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 37.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_windingriver