Dungeon Crawl Stone Soup version 0.21-a0-352-g5b8f553 (webtiles) character file. 23 tidbits the Charmwright (level 3, -10/31 HPs) Began as a Gnoll Skald on Oct 10, 2017. Was an Initiate of Makhleb. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:01:49 (272 turns). tidbits the Charmwright (Gnoll Skald) Turns: 272, Time: 00:01:50 Health: -10/31 AC: 6 Str: 18 XL: 3 Next: 0% Magic: 9/9 EV: 14 Int: 16 God: Makhleb [......] Gold: 58 SH: 0 Dex: 14 Spells: 6/11 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... F - +2 pair of boots Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: confused, mighty, invisible A: distributed training, fangs 1, strong nose a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles m - a throwing net (quivered) {!f} Armour b - a +0 leather armour (worn) F - a +2 pair of boots (worn) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} i - a scroll of amnesia {unknown} j - a scroll of remove curse {unknown} Potions l - a potion of might n - a potion of lignification {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - a meat ration Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 4.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 6.5 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.5 Invocations + Level 0.5 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ###....... 6% 2 ##..... i - Infusion Chrm ###. 1% 1 None y - Song of Slaying Chrm ###..... 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History n - a brown potion An orc wizard comes into view. It is wielding a dagger. The orc wizard casts a spell at you. You are confused. You hear a shout! You hear a shout! x2 An ogre comes into view. It is wielding a giant club. You bump into the rock wall. Found a burning altar of Makhleb. 2 orcs and an orc priest come into view. The orc priest shouts! The orc shouts! The orc priest miscasts a cantrip. Found a shiny chain mail. Unknown command. You feel less confused. An orc priest comes into view. It is wielding a dagger. The orc priest shouts! The orc priest moves out of view. There is a burning altar of Makhleb here. You kneel at the altar of Makhleb. Makhleb welcomes you! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you with a war axe. The orc priest closely misses you. The ogre barely misses you. An orc comes into view. It was a potion of heal wounds. You feel much better. It was a potion of might. You feel very mighty all of a sudden. The ogre misses you. The orc priest closely misses you. The orc priest completely misses you. You slash the ogre! You bite the ogre. The ogre is severely wounded. You slash something! You slash the orc priest! You slash the orc! You kill the orc! Makhleb accepts your kill. You closely miss the orc priest. You hear some strange, mumbled words. You are confused. The orc priest completely misses you. The ogre closely misses you. An orc comes into view. It is wielding a flail. You closely miss the ogre. The ogre is severely wounded. The orc shouts! You hit the orc priest. You barely miss the orc. You hit the orc priest. You completely miss something. You hear a shout! The orc priest barely misses you. Something hits you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The ogre barely misses you. You hear a shout! Unknown command. Press < or > to pray at altars. Okay, then. You closely miss the orc priest. The orc priest is severely wounded. You slash the orc! You kill the orc! Makhleb accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 13, Int 15, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You hit the orc priest. You hit the ogre. You barely miss something. You closely miss the orc. Something hits you but does no damage. The orc priest closely misses you. The orc priest hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a dagger. * * * LOW HITPOINT WARNING * * * The ogre closely misses you. An orc comes into view. It is wielding a flail. Unknown command. Press < or > to pray at altars. The orc priest hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc priest hits you but does no damage. The orc misses you. Things that are here: a leather armour; a war axe; an orc corpse Unknown command. You feel much better. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! The orc priest hits you with a dagger! The ogre completely misses you. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc barely misses you. It was a potion of invisibility. You fade into invisibility! You hear some strange, mumbled words. You are more confused. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... ## .## ... ###.### #. ##....[## ## #..#.......#..# ...#...oo..#..# #.....{@.....# #.#...Ooo.#..# #....o..#..# ##.....##..# #.####.####..#### .................# ...o...+.........+ .#######...##.>..# ∆ #...## ....# You could see an ogre, 2 orc priests and 3 orcs. Vanquished Creatures A leopard gecko (D:2) 2 orcs (D:4) 2 bats A giant cockroach (D:3) A hobgoblin (D:3) 5 jackals A quokka (D:2) 3 frilled lizards 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 109 | D:2 | Reached XP level 2. HP: 26/26 MP: 2/7 119 | D:2 | Learned a level 2 spell: Song of Slaying 122 | D:2 | Learned a level 2 spell: Shroud of Golubria 255 | D:4 | Noticed an ogre 256 | D:4 | Found a burning altar of Makhleb. 264 | D:4 | Became a worshipper of Makhleb the Destroyer 269 | D:4 | Reached XP level 3. HP: 12/31 MP: 9/9 272 | D:4 | Killed from afar by an orc priest Vault maps used: D:1: minmay_arrival_jagged, lemuel_another_geyser D:2: cheibrodos_greedy_goblins, chequers_ecumenical_altar_island, st_stairs_4 D:3: elyvilon_altar_3, serial_glass, glass_columns_a, glass_columns_a D:4: old_standard_altar Action || total -------------------------++------- Melee: Hand axe || 37 Bite || 2 Cast: Infusion || 5 Use: Potion || 4 Stab: Sleeping || 1 Armor: Leather armour || 14 Dodge: Dodged || 47 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 34 | 0.0 | 0 | 18 | 0.0 | 272 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 63 D:2 | 0 | 13 | 0.0 | 0 | 7 | 0.0 | 88 D:3 | 0 | 14 | 0.0 | 0 | 8 | 0.0 | 95 D:4 | 0 | 6 | 0.0 | 0 | 2 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 68.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 68.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_jagged, lemuel_another_geyser D:2: cheibrodos_greedy_goblins, chequers_ecumenical_altar_island, st_stairs_4 D:3: elyvilon_altar_3, serial_glass, glass_columns_a, glass_columns_a D:4: old_standard_altar