tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (26, 9, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -23, D:2) a +0 dagger (2, -21, D:2) a stone (2, -4, D:2) a +0 hand axe (3, -23, D:2) a stone (3, -2, D:2) a +0 club (4, -23, D:2) a stone (5, 19, D:2) a +0 dagger (6, -18, D:2) a frilled lizard corpse (skeletalised by now) a worm corpse a jackal corpse a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, -23, D:2) a +0 club (12, 8, D:2) a stone (13, 10, D:2) a +0 dagger (15, 10, D:2) a stone (16, 12, D:2) a +0 club (18, 11, D:2) a stone (18, 13, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 16 stones (2, 2, D:3) 13 stones a leopard gecko corpse (6, -3, D:3) a +0 trident (9, -7, D:3) a poisoned needle (10, -7, D:3) a poisoned needle (11, 0, D:3) 15 stones (12, -9, D:3) a +0 short sword (17, -7, D:3) a jackal corpse (39, 6, D:3) a +0 short sword (unseen) (43, 10, D:3) a tomahawk Level 4 of the Dungeon [Shop] Yhuopu's Jewellery Shoppe an uncursed amulet of magic regeneration (300 gold) a +3 ring of intelligence (157 gold) a +4 ring of dexterity (270 gold) a cursed ring of loudness (45 gold) the ring of Vehumet's Wrath {MP+9 Stlth-} (334 gold) [ring of loudness] It affects your magic capacity (+9). It makes you less stealthy. a cursed ring of teleportation (45 gold) an uncursed ring of protection from fire (250 gold) an uncursed ring of positive energy (200 gold) an uncursed ring of protection from magic (250 gold) the ring of the Many Orbs {Dex+5 SInv} (325 gold) [ring of see invisible] It affects your dexterity (+5). It lets you see invisible. an uncursed ring of poison resistance (200 gold) an uncursed ring of magical power (200 gold) an uncursed ring of flight (175 gold) (0, 0, D:4) a +0 flail an orc corpse (1, -1, D:4) a +0 flail