Dungeon Crawl Stone Soup version 0.21-a0-349-g0c35859 (webtiles) character file. 15 tidbits the Caller (level 2, -1/26 HPs) Began as a Gnoll Wanderer on Oct 8, 2017. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (344 turns). tidbits the Caller (Gnoll Wanderer) Turns: 344, Time: 00:03:05 Health: -1/26 AC: 3 Str: 16 XL: 2 Next: 50% Magic: 2/2 EV: 11 Int: 13 God: Gold: 21 SH: 0 Dex: 13 Spells: 0/1 levels left rFire . . . SeeInvis . l - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . G - +0 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 dagger l - a +0 short sword (weapon) Armour c - a +0 robe (worn) g - a +0 large shield G - a +0 pair of gloves (worn) Scrolls b - 4 scrolls of teleportation i - 2 scrolls of identify {unknown} k - a scroll of immolation {unknown} Potions j - a potion of might {unknown} Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles f - a bread ration h - 4 chunks of flesh Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 2.5 Armour + Level 0.4 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 0.4 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 6.5 Summonings + Level 4.5 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.4 Invocations + Level 0.4 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger n - Animate Skeleton Necr N/A 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History d - a +0 club (weapon) The bat hits you. * * * LOW HITPOINT WARNING * * * You see here a rat corpse. You barely miss the bat. The bat hits you but does no damage. Your hobgoblin skeleton closely misses the bat. You barely miss the bat. The bat hits you but does no damage. The bat hits your hobgoblin skeleton. The bat hits your hobgoblin skeleton. You see here a rat corpse. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! The bat hits your hobgoblin skeleton. You see here a chunk of flesh. h - 4 chunks of flesh (gained 1) The bat closely misses you. Your hobgoblin skeleton hits the bat but does no damage. You hit the bat. You kill the bat! You see here a bat corpse. Things that are here: a dagger; a kobold corpse i - a scroll labeled BIOXIR EXTOH i - 2 scrolls labeled BIOXIR EXTOH (gained 1) Found a royal jelly. 2 jackals come into view. Found a scale mail. A jackal comes into view. A jackal comes into view. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) Okay, then. Unknown command. You swap places. Found a stone staircase leading down. Found a scroll of teleportation. b - 4 scrolls of teleportation (gained 1) There is a stone staircase leading down here. You climb downwards. Your mindless thralls stay behind. Found a dark potion. There is a stone staircase leading up here. Found a scroll labeled ZAQ TITSIUFU. Found a stone staircase leading down. j - a dark potion A hobgoblin comes into view. It is wielding a club. Found 6 poisoned tomahawks. Found a dagger. k - a scroll labeled ZAQ TITSIUFU There are no items here. A kobold comes into view. It is wielding a short sword. Found 12 gold pieces. The kobold shouts! The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! You see here a short sword. You see here a short sword. l - a short sword Wield which item (- for none, * to show all)? (? for menu, Esc to quit) l - a +0 short sword (weapon) You now have 21 gold pieces (gained 12). You barely miss the quokka. The quokka barely misses you. You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka bites you but does no damage. You hit the quokka. You bite the quokka, but do no damage. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. You bite the quokka. The quokka is almost dead. The quokka bites you. You die... .# ∆ ..# #.# . #. #.# .. g..# #.# #.### #..### #.# ###### ... #...# #.###..... ####.###.#.###...#..... #....r@....>...#....... #.........#............ #...)..........###..... #.........#....# #..... #.........#....# #....< #.........##...# #..... #.........##...# ###### ############...# #...# You could see a quokka. Vanquished Creatures 4 bats (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:1) A kobold (D:2) 2 rats (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A kobold (D:1) 3 rats (D:1) 5 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a book of Necromancy, 2 scrolls of teleportation, a +0 robe, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 154 | D:1 | Reached XP level 2. HP: 12/26 MP: 2/2 157 | D:1 | Learned a level 1 spell: Animate Skeleton 343 | D:2 | HP: 2/26 [quokka (2)] 344 | D:2 | Slain by a quokka Vault maps used: D:1: ldierk_walled_garden D:2: first_bread, chequers_ecumenical_altar_lobes, uniq_sigmund Action || total -------------------------++------- Melee: Club || 54 Short sword || 10 Bite || 3 Cast: Animate Skeleton || 2 Stab: Sleeping || 3 Armor: Robe || 21 Dodge: Dodged || 40 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 22 | 0.0 | 0 | 17 | 0.0 | 344 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 16 | 0.0 | 294 D:2 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 50 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 172.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 172.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: ldierk_walled_garden D:2: first_bread, chequers_ecumenical_altar_lobes, uniq_sigmund