Dungeon Crawl Stone Soup version 0.21-a0-344-g2144152 (webtiles) character file. 10 tidbits the Grave Robber (level 2, 0/11 HPs) Began as a Felid Necromancer on Oct 4, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (334 turns). tidbits the Grave Robber (Felid Necromancer) Turns: 334, Time: 00:01:17 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 10% Magic: 3/6 EV: 18 Int: 16 God: Gold: 2 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + a - book of Necromancy rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Missiles c - 20 arrows Books a - a book of Necromancy (in mouth) Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles b - a meat ration Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. 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(ye/n/q) You eat one of the 2 chunks of flesh. This raw flesh tastes great. Eat a chunk of flesh? (ye/n/q) You eat the chunk of flesh. This raw flesh tastes great. You see here a jackal corpse. You butcher the jackal corpse. d - 2 chunks of flesh Eat one of 2 chunks of flesh? (ye/n/q) You eat one of the 2 chunks of flesh. This raw flesh tastes great. Eat a chunk of flesh? (ye/n/q) You eat the chunk of flesh. This raw flesh tastes great. A giant cockroach comes into view. The giant cockroach moves out of view. A hobgoblin comes into view. The hobgoblin moves out of view. Things that are here: a dagger; 3 stones; a kobold skeleton The hobgoblin shouts! Things that are here: a dagger; 3 stones; a kobold skeleton Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (clinging, chance to defeat MR: 85%) The giant cockroach writhes in agony! The giant cockroach closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded, clinging, chance to defeat MR: 85%) The giant cockroach writhes in agony! You kill the giant cockroach! The jackal misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 85%) The jackal writhes in agony! The jackal bites you. You die... ##### ##...##### ##......... ##.......... ##################..........## #............@h..#.......#... #.#####.###.####.#......g...# #.# #[# #.# #.#..)...[?#.. #.# #.# #.# #h#........# #.## #.# #.# ##.#..#...#.# #..############.....##....# #.['≈≈≈.P#<#...(.......#### #.##.P.P≈#.####.....##.# #)##≈.PP.#.# ##(#..##†# You could see a jackal. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 jackals (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 137 | D:1 | Reached skill level 3 in Stealth 193 | D:1 | Reached skill level 3 in Dodging 193 | D:1 | Reached XP level 2. HP: 2/11 MP: 3/6 334 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_flooded_house Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 2.2 Necromancy | | 4.1 Action || total -------------------------++------- Cast: Pain || 17 Eat: Chunk || 7 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 8 | 0.0 | 334 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 15 | 0.0 | 0 | 8 | 0.0 | 334 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 334.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 334.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_flooded_house