Dungeon Crawl Stone Soup version 0.21-a0-344-g2144152 (webtiles) character file. 16 tidbits the Charmwright (level 2, 26/26 HPs) Began as a Gnoll Skald on Oct 4, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:21 (339 turns). tidbits the Charmwright (Gnoll Skald) Turns: 339, Time: 00:01:22 Health: 26/26 AC: 3 Str: 13 XL: 2 Next: 54% Magic: 6/7 EV: 14 Int: 15 God: Gold: 8 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 4.5 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 6.5 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.4 Invocations + Level 0.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 8% 2 ##..... i - Infusion Chrm ###. 1% 1 None s - Song of Slaying Chrm ###..... 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You see here a club. You hit the dart slug! You kill the dart slug! You see here a dart slug corpse. You are no longer magically infusing your attacks. HP restored. A dart slug comes into view. You barely miss the dart slug. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The dart slug barely misses you. You slash the dart slug! You kill the dart slug! You have reached level 2! You hear a shout! A hobgoblin comes into view. It is wielding a club. The hobgoblin closely misses you. You see here a dart slug corpse. You completely miss the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin! You kill the hobgoblin! Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 's'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. Things that are here: a club; a hobgoblin corpse Your magical infusion is running out. You are no longer magically infusing your attacks. Magic restored. You see here a bat corpse. You see here a rat corpse. You see here a leather armour. You open the door. A hobgoblin comes into view. It is wielding a club. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! You open the door. Found a leather armour. There is an open door here. You see here a leather armour. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Unknown command. Your magical infusion is running out. Magic restored. You are no longer magically infusing your attacks. There is an escape hatch in the floor here. A jackal comes into view. Found 8 gold pieces. A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. The jackal barks! Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The jackal barks! You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. You hit the jackal. The jackal closely misses you. The jackal misses you. You hit the jackal! You kill the jackal! You closely miss the jackal. You hit the jackal. The jackal closely misses you. The jackal misses you. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. You hit the jackal! You kill the jackal! The jackal bites you. You hit the jackal! You kill the jackal! No target in view! No target in view! You now have 8 gold pieces. HP restored. A giant cockroach comes into view. A giant cockroach is nearby! The giant cockroach barely misses you. You hit the giant cockroach! You kill the giant cockroach! Your magical infusion is running out. You see here a giant cockroach corpse. You are no longer magically infusing your attacks. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## .......# .#####.# #.# #.# .#####.########### ................@# ######.########### †......# ######## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 107 | D:1 | Reached XP level 2. HP: 26/26 MP: 4/7 114 | D:1 | Learned a level 2 spell: Song of Slaying 117 | D:1 | Learned a level 2 spell: Shroud of Golubria 339 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_hallway, minmay_misc_feat_plants Action || total -------------------------++------- Melee: Hand axe || 22 Bite || 1 Cast: Infusion || 4 Stab: Sleeping || 1 Armor: Leather armour || 2 Dodge: Dodged || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 23 | 0.0 | 0 | 11 | 0.0 | 339 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 23 | 0.0 | 0 | 11 | 0.0 | 339 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 20.1 | 0.0 | 0.0 | 271.0 Dungeon | 100.0 | 100.0 | 20.1 | 0.0 | 0.0 | 271.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_hallway, minmay_misc_feat_plants