Dungeon Crawl Stone Soup version 0.21-a0-286-g6fcecc0 (webtiles) character file. 28 tidbits the Grave Robber (level 2, 2/30 HPs) Began as a Draconian Necromancer on Sept 27, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:03:11 (469 turns). tidbits the Grave Robber (Draconian Necromancer) Turns: 469, Time: 00:03:12 Health: 2/30 AC: 21 Str: 10 XL: 2 Next: 96% Magic: 3/5 EV: 2 Int: 15 God: Gold: 68 SH: 0 Dex: 11 Spells: 3/5 levels left rFire + . . SeeInvis . k - +0 whip (curse) rCold + . . Gourm . (no shield) rNeg + + + Faith . (armour unavailable) rPois + Spirit . (helmet currently unavailable) rElec + Reflect . (cloak currently unavailable) rCorr + Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth ++........ d - amulet of magic regeneration HPRegen 0.10/turn (no ring) MPRegen 0.34/turn (no ring) @: lethally poisoned (2 -> -1), tree-form, resistant A: unfitting armour, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons i - a +0 club k - a cursed +0 whip (weapon) Missiles g - 24 arrows n - 14 stones (quivered) Armour c - a +0 pair of boots (melded) Jewellery d - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of enchant armour h - a scroll of identify Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles b - a bread ration j - a meat ration l - a chunk of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... n - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((Your plain brown scales are hard. (AC +4))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History a club; a hobgoblin corpse Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A leopard gecko comes into view. Found 12 gold pieces. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, resting, chance to defeat MR: 85%) The leopard gecko hisses angrily. The leopard gecko writhes in agony! You kill the leopard gecko! You now have 35 gold pieces (gained 12). You see here a leopard gecko corpse. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! l - a chunk of flesh Found a scroll labeled BYVUAV USCHO. Found 27 gold pieces. Found a scroll labeled MUOZXOA DYENYI. Found 6 gold pieces. h - 2 scrolls labeled BYVUAV USCHO (gained 1) Found a fuming puce potion. Found a stone staircase leading down. Found a dagger. m - a scroll labeled MUOZXOA DYENYI You now have 45 gold pieces (gained 10). You now have 62 gold pieces (gained 17). Found a scroll of recharging. An adder comes into view. Things that are here: 6 gold pieces; 14 stones n - 14 stones You now have 68 gold pieces (gained 6). The adder hisses angrily. You see here a fuming puce potion. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 80%) The adder barely resists. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 80%) The adder writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 80%) The adder barely resists. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 80%) The adder barely resists. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 80%) The adder writhes in agony! You kill the adder! It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of lignification. You turn into a tree. Your +0 pair of boots melds into your body. Your roots penetrate the ground. You aren't carrying any potions. Unknown command. As you read the scroll labeled BYVUAV USCHO, it crumbles to dust. It is a scroll of identify. f - a scroll of enchant armour * * * LOW HITPOINT WARNING * * * You feel sick. A bat comes into view. As you read the scroll labeled MUOZXOA DYENYI, it crumbles to dust. It is a scroll of amnesia. Forget which spell ([?*] list [ESC] exit)? Forget which spell ([?*] list [ESC] exit)? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............... ................ #..?............. .................... .................... ....).............. ..............b... ####........♣†...... ............Z....... #................ #................ #####................ ...................... #..................... ...........#.>........ #.######.#......^.... You could see a bat and a friendly leopard gecko skeleton. Vanquished Creatures An adder (D:2) A leopard gecko (D:2) A giant cockroach (D:1) 8 hobgoblins (D:1) A bat (D:1) 3 frilled lizards (D:1) A rat (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Draconian Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 136 | D:1 | Learned a level 1 spell: Animate Skeleton 255 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/5 465 | D:2 | HP: 2/20 [poisoned by an adder] 469 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_pits D:2: old_standard_altar, nicolae_overflow_hidden_temple, zin_statuary, wad_floor_pattern_1, uniq_crazy_yiuf_cottage, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 3 Club || 1 Cast: Pain || 32 Animate Skeleton || 2 Use: Scroll || 4 Potion || 2 Armor: Skin || 3 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 40 | 0.0 | 0 | 17 | 0.0 | 469 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 24 | 0.0 | 0 | 15 | 0.0 | 416 D:2 | 0 | 16 | 0.0 | 0 | 2 | 0.0 | 53 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.5 | 0.0 | 0.0 | 221.5 Dungeon | 100.0 | 100.0 | 5.5 | 0.0 | 0.0 | 221.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_pits D:2: old_standard_altar, nicolae_overflow_hidden_temple, zin_statuary, wad_floor_pattern_1, uniq_crazy_yiuf_cottage, uniq_sigmund