Dungeon Crawl Stone Soup version 0.21-a0-286-g6fcecc0 (webtiles) character file. 4 tidbits the Skirmisher (level 1, 18/19 HPs) Began as a Draconian Monk on Sept 27, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (45 turns). tidbits the Skirmisher (Draconian Monk) Turns: 45, Time: 00:00:31 Health: 18/19 AC: 4 Str: 13 XL: 1 Next: 50% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . d - -2 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a cursed -2 hand axe (weapon) Missiles b - 10 sling bullets c - 19 stones (quivered) Comestibles a - a bread ration Skills: + Level 3.3 Fighting + Level 2.7 Dodging + Level 1.8 Stealth + Level 3.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, tidbits the Draconian Monk. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found 19 stones and 10 sling bullets. Found a whip. There is an open door here. A kobold comes into view. It is wielding a short sword. Found a runed hand axe. You see here 10 sling bullets. b - 10 sling bullets You see here 19 stones. c - 19 stones You barely miss the kobold. Your tail-slap misses the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! Found a hand axe. You see here a short sword. A goblin comes into view. It is wielding a club. The goblin shouts! A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You see here a whip. You hit the goblin. You kill the goblin! You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a club x2; a goblin corpse Found a stone staircase leading down. You see here a runed hand axe. d - a runed hand axe Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! d - a cursed -2 hand axe (weapon) You aren't carrying any spellbooks or scrolls. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......# #.#.....# #.##..).+ #.##....# #.##...)##### #.##.#......# #.##.#......#.. #. #.#.......... #.#.@....#### #.#.....)# ...........# .>........... .....#......##.# ...#.#..###....# .......## #..# .... .# ... There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 45 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rooms_b Action || total -------------------------++------- Melee: Unarmed || 6 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_b