tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (5, 9, D:1) 4 large rocks (7, 0, D:1) a stone (16, 4, D:1) a +0 club (18, -11, D:1) a bat corpse (26, -1, D:1) a +0 robe (35, 21, D:1) a +0 hand axe (42, 21, D:1) a hobgoblin skeleton (49, 7, D:1) a +0 whip (49, 34, D:1) a +0 leather armour (59, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (1, 3, D:2) a stone (2, -1, D:2) 12 stones (12, 19, D:2) a +0 club (21, -8, D:2) a +0 dagger (24, -3, D:2) a +0 club (unseen) (30, 3, D:2) a +0 whip (36, 26, D:2) 18 sling bullets (47, 35, D:2) 21 stones (58, 20, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) a stone (7, -7, D:3) 20 stones (7, 0, D:3) a +0 dagger a stone (21, -10, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -15, D:3) a +2 centaur barding (33, 3, D:3) 16 poisoned needles (35, -9, D:3) a scroll of teleportation (36, -18, D:3) a scroll of identify (37, -3, D:3) a +0 war axe (40, -8, D:3) a potion of haste (44, 11, D:3) a stone (46, 10, D:3) a +0 whip