Dungeon Crawl Stone Soup version 0.21-a0-286-g6fcecc0 (webtiles) character file. 51 tidbits the Grave Robber (level 3, 15/26 HPs) Began as a Draconian Necromancer on Sept 25, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:03:31 (529 turns). tidbits the Grave Robber (Draconian Necromancer) Turns: 529, Time: 00:03:32 Health: 15/26 AC: 5 Str: 10 XL: 3 Next: 57% Magic: 0/6 EV: 12 Int: 16 God: Gold: 21 SH: 0 Dex: 11 Spells: 2/7 levels left rFire + . . SeeInvis . j - +0 quarterstaff (curse) rCold + . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour unavailable) rPois + Spirit . (helmet restricted) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: resistant A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons c - a +0 short sword j - a cursed +0 quarterstaff (weapon) Scrolls d - a scroll of recharging Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles b - 2 bread rations i - a chunk of flesh k - a royal jelly Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 5.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... n - Animate Skeleton Necr N/A 2% 1 #...... v - Vampiric Draining Necr ###....... 8% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Qazlal Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder, p - bat Aim: an adder (chance to defeat MR: 82%) The adder writhes in agony! The bat barely misses you. Some of the chunks of flesh in your inventory have rotted away. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to defeat MR: 82%) The adder writhes in agony! The adder completely misses you. The bat barely misses you. The adder barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to defeat MR: 82%) The adder writhes in agony! The bat misses you. The adder barely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! j - a cursed +0 quarterstaff (weapon) You miss the adder. The adder is heavily wounded. The bat hits you but does no damage. The adder barely misses you. x2 The bat closely misses you. You closely miss the adder. The adder is heavily wounded. The bat barely misses you. The adder closely misses you. The adder misses you. You barely miss the adder. The adder is heavily wounded. The bat hits you but does no damage. The adder misses you. You hit the adder. The adder is almost dead. The bat hits you but does no damage. The adder barely misses you. x2 Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to defeat MR: 82%) The adder barely resists. The adder closely misses you. You miss the adder. The adder is almost dead. The bat hits you but does no damage. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is almost dead. The bat hits you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. You tail-slap the adder, but do no damage. The adder is almost dead. The bat hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is almost dead. The bat hits you but does no damage. The adder barely misses you. The adder bites you but does no damage. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to defeat MR: 82%) The adder writhes in agony! You kill the adder! Your Necromancy skill increases to level 5! The bat hits you but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat Attack! The bat barely misses you. You sock the bat! You kill the bat! You cannot walk slowly right now! As you read the scroll labeled QUN DIATHENTA, it crumbles to dust. It is a scroll of recharging. You aren't carrying any rechargeable items. As you read the scroll labeled XYPNOM ULUSS, it crumbles to dust. It is a scroll of identify. e - a potion of degeneration Drop what? 11/52 slots (_ for help) (? for menu, Esc to quit) You drop a potion of degeneration. As you read the scroll labeled YSEMIB NUMIE, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. It was a potion of curing. You feel better. It was a potion of resistance. You feel protected. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ,,,*** *,,* ,,,** ,,,,** *,*,,* *,**,*****######* *,**,,,,,##.....## *,*,,,,,,........## *,<,,,,,,......Z@.# *,,,,,,,,.........# ,,,,,,,,,.........# ,,,,,,,,,.........# ,,,,,,,,,.........# ,,,,,,,,,.........# ,,,,,,,,,.[......## ,,,*,,,,,##.....## ,,,*******######* You could see a friendly adder skeleton. Vanquished Creatures 3 adders (D:2) 2 leopard geckos A ball python (D:2) 2 goblins (D:1) 2 hobgoblins 3 bats 3 frilled lizards A kobold (D:1) A rat (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Draconian Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 14/20 MP: 0/5 229 | D:1 | Learned a level 1 spell: Animate Skeleton 438 | D:2 | Reached XP level 3. HP: 14/26 MP: 1/6 443 | D:2 | Learned a level 3 spell: Vampiric Draining 484 | D:2 | Found an iron altar of Okawaru. 484 | D:2 | Found a stormy altar of Qazlal. 520 | D:2 | Reached skill level 5 in Necromancy 529 | D:2 | Quit the game Vault maps used: D:1: lemuel_arrival_funnel D:2: gammafunk_temple_overflow_wave Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Short sword || 3 Quarterstaff || 9 Tailslap || 1 Cast: Pain || 37 Animate Skeleton || 2 Use: Scroll || 3 Potion || 2 Armor: Skin || 9 Dodge: Dodged || 25 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 73 | 0.0 | 0 | 19 | 0.0 | 529 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 301 D:2 | 0 | 60 | 0.0 | 0 | 11 | 0.0 | 228 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 264.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 264.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 36.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 36.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_funnel D:2: gammafunk_temple_overflow_wave