Dungeon Crawl Stone Soup version 0.21-a0-283-g622b906 (webtiles) character file. 64 tidbits the Grave Robber (level 3, 0/26 HPs) Began as a Draconian Necromancer on Sept 24, 2017. Succumbed to a worker ant's poison ... on level 2 of the Dungeon. The game lasted 00:05:20 (873 turns). tidbits the Grave Robber (Draconian Necromancer) Turns: 873, Time: 00:05:21 Health: 0/26 AC: 5 Str: 8 (10) XL: 3 Next: 91% Magic: 3/6 EV: 12 Int: 14 (16) God: Gold: 77 SH: 0 Dex: 9 (11) Spells: 2/7 levels left rFire . . . SeeInvis + c - +2 hand axe (chop) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn I - ring of see invisible MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -14) A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons c - a +2 hand axe of chopping (weapon) (You found it on level 1 of the Dungeon) f - a +0 trident Missiles d - 40 arrows g - 22 stones i - 7 javelins (quivered) Jewellery I - a ring of see invisible (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of random uselessness {unknown} h - a scroll of remove curse {unknown} j - a scroll of fear {unknown} Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles b - 2 bread rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 5.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... n - Animate Skeleton Necr N/A 2% 1 #...... v - Vampiric Draining Necr ###....... 8% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) Found 21 stones. You see here 21 stones. Found 11 gold pieces. You now have 77 gold pieces (gained 11). Found a scroll labeled UFUTSA VEIDOD. h - a scroll labeled UFUTSA VEIDOD Okay, then. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. You open the door. You open the door. You open the door. There is an open door here. You open the door. Found 8 javelins and a club. Found a scroll labeled PEOG FALEFF. There is an open door here. A quokka comes into view. You see here 8 javelins. i - 8 javelins Throwing (i - inventory. (,) - cycle): g - 22 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka You throw a stone. The stone hits the quokka but does no damage. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering i - 8 javelins for throwing. The quokka barely misses you. You hit the quokka. You kill the quokka! j - a scroll labeled PEOG FALEFF g - 22 stones (gained 1) Found a leather armour. An adder comes into view. The adder hisses angrily. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 81%) The adder writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 81%) The adder writhes in agony! You kill the adder! A worker ant comes into view. Throwing (i - inventory. (,) - cycle): i - 8 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (hasn't noticed you) You throw a javelin. The javelin barely misses the worker ant. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (chance to defeat MR: 81%) The worker ant writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (moderately wounded, chance to defeat MR: 81%) The worker ant barely resists. The worker ant completely misses you. Unknown command. You hit the worker ant. The worker ant is heavily wounded. The worker ant bites you but does no damage. You closely miss the worker ant. You tail-slap the worker ant, but do no damage. The worker ant is heavily wounded. The worker ant bites you. You are poisoned. The worker ant poisons you! The worker ant barely misses you. You barely miss the worker ant. The worker ant is heavily wounded. You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * The worker ant bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The worker ant poisons you! You closely miss the worker ant. You tail-slap the worker ant, but do no damage. The worker ant is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You barely miss the worker ant. The worker ant is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant completely misses you. The worker ant bites you but does no damage. You hit the worker ant. The worker ant is heavily wounded. You die... ## #.#...######.......## ##.#...# ##........ ###......# #........ .........##### #........ ####.........####.......< #....................... #.###..................# #.#....................# #....@.....######..... #....a.....# #..... #..........# #..... #..........# #..... #...[........ +..... ....#+#.(...## #..... .##.. ....... ....... ... .....## ####### # You could see a worker ant. Vanquished Creatures 4 adders An ooze (D:2) A leopard gecko (D:1) 3 bats 3 giant cockroaches (D:1) 4 goblins 4 hobgoblins (D:1) A quokka (D:2) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Draconian Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 6 | D:1 | Noticed a wyvern 6 | D:1 | Noticed a salamander 6 | D:1 | Noticed a black bear 6 | D:1 | Noticed a crocodile 200 | D:1 | Reached XP level 2. HP: 18/20 MP: 3/5 256 | D:1 | Learned a level 1 spell: Animate Skeleton 470 | D:2 | Reached XP level 3. HP: 24/26 MP: 6/6 475 | D:2 | Learned a level 3 spell: Vampiric Draining 611 | D:2 | Reached skill level 5 in Necromancy 871 | D:2 | HP: 2/26 [worker ant (2)] 873 | D:2 | Succumbed to a worker ant's poison Vault maps used: D:1: onia_arrival_zoo_common, minmay_three_crescents D:2: marbit_many_paths, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 45 Tailslap || 4 Throw: Javelin || 1 Stone || 1 Cast: Pain || 30 Use: Potion || 2 Armor: Skin || 20 Dodge: Dodged || 46 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 92 | 0.0 | 0 | 23 | 0.0 | 873 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 40 | 0.0 | 0 | 15 | 0.0 | 437 D:2 | 0 | 52 | 0.0 | 0 | 8 | 0.0 | 436 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.2 | 0.0 | 0.0 | 418.0 Dungeon | 100.0 | 100.0 | 4.2 | 0.0 | 0.0 | 418.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: onia_arrival_zoo_common, minmay_three_crescents D:2: marbit_many_paths, uniq_terence