Dungeon Crawl Stone Soup version 0.21-a0-278-ga722497 (webtiles) character file. 0 tidbits the Grave Robber (level 1, 12/14 HPs) Began as a Draconian Necromancer on Sept 22, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (49 turns). tidbits the Grave Robber (Draconian Necromancer) Turns: 49, Time: 00:00:20 Health: 12/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions c - a potion of curing {unknown} Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles b - a bread ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, tidbits the Draconian Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 30 sling bullets. Found a staircase leading out of the dungeon. Found 12 stones. Found a black potion. c - a black potion A hobgoblin comes into view. There is a dry fountain here. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Pain Adjust to which letter? z - Pain There is a dry fountain here. The hobgoblin shouts! A dart slug comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to defeat MR: 83%) The hobgoblin writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, chance to defeat MR: 83%) The hobgoblin barely resists. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, chance to defeat MR: 83%) You miscast Pain. You are very lightly contaminated with residual magic. Strange energies run through your body. A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) r. ##. #.. #.# #w# #######.####### #####.....g.......##### ###.........@⌠..........## ##...⌠.................⌠...# ##........⌠.........⌠........# #.............................# #...⌠..........<..........⌠...# #.............................# ##.(......⌠.........⌠........## ##...⌠.................⌠...## ###..........⌠..........## You could see a dart slug, a hobgoblin and a rat (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Draconian Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 49 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_water_temple_mockup, minmay_misc_feat_five, minmay_misc_feat_encased, minmay_statues_item Action || total -------------------------++------- Cast: Pain || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 49 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 49.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 49.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_water_temple_mockup, minmay_misc_feat_five, minmay_misc_feat_encased, minmay_statues_item