tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 2, D:1) a cursed -3 dagger (unseen) (4, 8, D:1) 22 stones (-17, 9, D:1) 14 stones (-27, 10, D:1) a +0 whip (-9, 12, D:1) a +0 club (-11, 20, D:1) a cursed -1 dagger (-17, 22, D:1) a stone (-1, 23, D:1) a +0 spear (-9, 28, D:1) a stone (-10, 29, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (-22, 5, D:2) 5 stones (-16, 12, D:2) 20 stones (3, 16, D:2) a +0 dagger (-10, 18, D:2) a stone (-40, 19, D:2) 18 stones (-38, 19, D:2) 11 stones (-8, 19, D:2) 2 stones (unseen) (-4, 19, D:2) a +0 spear (-17, 20, D:2) a +0 mace Level 3 of the Dungeon (18, 4, D:3) 28 bolts (8, 6, D:3) 23 stones (-11, 11, D:3) a +0 dagger (28, 11, D:3) 9 stones (18, 14, D:3) a +0 trident (27, 19, D:3) 32 stones (4, 26, D:3) a +0 leather armour (-4, 28, D:3) a +0 short sword (-13, 34, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Wusaewomma's Weapon Boutique a +0 dagger (22 gold) a +0 mace (33 gold) 20 stones (22 gold) a +0 hand axe (33 gold) a +3 blowgun (214 gold) the +3 scimitar "Boihyac" {elec, MR+++ Int-3 Dex+4} (498 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +0 rapier (44 gold) 13 sling bullets of flame (171 gold) (0, 0, D:4) a +0 hand axe (-25, 4, D:4) 24 stones (-9, 31, D:4) a +0 leather armour (-29, 32, D:4) a +0 quarterstaff (-17, 42, D:4) a +0 ring mail (-5, 45, D:4) a +0 club (unseen) (-4, 45, D:4) a +0 flail (still there?) a +0 dagger (still there?) a +0 robe (still there?) (-5, 46, D:4) a cursed -2 club (-5, 47, D:4) a +0 leather armour (14, 56, D:4) a +0 flail (14, 57, D:4) a potion of poison (20, 57, D:4) a +1 short sword of protection Level 5 of the Dungeon [Shop] Haimigh's Magic Scroll Shop a scroll of recharging (133 gold) a scroll of teleportation (42 gold) a scroll of amnesia (49 gold) a scroll of enchant armour (105 gold) a scroll of recharging (133 gold) a scroll of teleportation (42 gold) (0, 0, D:5) a +0 whip a +0 leather armour a +0 club a +0 leather armour (1, 0, D:5) a +0 dagger a +0 robe (-3, 3, D:5) a +0 plate armour (-4, 7, D:5) a +0 glaive (36, 20, D:5) a +0 dagger (21, 22, D:5) a +0 dagger (unseen) (22, 22, D:5) a +0 dagger a +0 robe a +0 club (23, 22, D:5) a cursed -1 dagger a +0 robe (23, 23, D:5) a +0 club (33, 26, D:5) a +0 club (33, 27, D:5) a +0 scale mail a cursed -3 flail (36, 29, D:5) a +0 long sword (40, 31, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 whip (-38, 8, D:6) a +0 whip (-2, 9, D:6) a +0 war axe (-40, 15, D:6) a potion of poison (-23, 19, D:6) a +0 ring mail a +0 club (-43, 26, D:6) a +0 war axe (-12, 28, D:6) a +0 ring mail (-41, 33, D:6) a +0 chain mail (-26, 33, D:6) a +0 club (-34, 46, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of stealth (1, 6, D:7) a killer bee corpse (12, 7, D:7) a killer bee corpse Level 8 of the Dungeon (0, 0, D:8) a tomahawk