Dungeon Crawl Stone Soup version 0.21-a0-270-g8204059 (webtiles) character file. 74 tidbits the Grave Robber (level 3, -3/26 HPs) Began as a Demigod Necromancer on Sept 13, 2017. Slain by a worker ant (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:47 (1017 turns). tidbits the Grave Robber (Demigod Necromancer) Turns: 1017, Time: 00:06:48 Health: -3/26 AC: 4 Str: 9 (11) XL: 3 Next: 85% Magic: 1/9 EV: 12 Int: 24 (26) God: Gold: 88 SH: 4 Dex: 18 (21) Spells: 1/6 levels left rFire + + . SeeInvis . a - +0 short sword rCold + . . Gourm . D - +0 buckler rNeg . . . Faith . B - +0 robe rPois + Spirit . E - +0 helmet rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... F - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn X - +3 ring of dexterity MPRegen 0.11/turn (no ring) @: brilliant, lethally poisoned (-3 -> -10), resistant, very slightly contaminated, hasted, very quick A: agile 1, fire resistance 1, high mp 1 a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) k - a +0 dagger m - a +0 club r - a +0 hunting sling Missiles e - 73 stones (quivered) l - 41 bolts s - 13 arrows Armour d - a +0 ring mail B - a +0 robe (worn) D - a +0 buckler (worn) E - a +0 helmet (worn) F - a +0 pair of boots (worn) Jewellery X - a +3 ring of dexterity (left hand) (You found it on level 2 of the Dungeon) Scrolls h - 2 scrolls of identify {unknown} p - a scroll of fear {unknown} u - 3 scrolls of remove curse {unknown} Potions i - a potion of mutation {!q} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration f - 4 fruits g - 2 meat rations t - 3 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.0 Shields + Level 2.2 Spellcasting * Level 4.6 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger n - Animate Skeleton Necr N/A 1% 1 None v - Vampiric Draining Necr #####..... 1% 3 ###.... z - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You are agile. (Dex +2) Your flesh is heat resistant. (rF+) Message History The kobold shouts! The kobold writhes in agony! You kill the kobold! Found a stone staircase leading down. Things that are here: a club; a kobold corpse u - 2 scrolls labeled XOYBOU JISIMMY (gained 1) There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. A kobold comes into view. It is wielding a whip. Found a pair of boots. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a whip and wearing a robe (hasn't noticed you, chance to defeat MR: 91%) The kobold writhes in agony! You kill the kobold! You see here a pair of boots. v - a pair of boots Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of boots. x4 You finish putting on your +0 pair of boots. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) v - a +0 pair of boots (worn) Adjust to which letter? (? for menu, Esc to quit) F - a +0 pair of boots (worn) Found a scroll labeled ZOOVVU YTYD. u - 3 scrolls labeled XOYBOU JISIMMY (gained 1) You now have 88 gold pieces (gained 6). Things that are here: a whip; a robe; a kobold corpse Found 9 gold pieces. A jackal comes into view. The jackal moves out of view. A jackal and a worker ant come into view. The jackal barks! The jackal pauses to sniff the ground. The jackal misses you. A jackal comes into view. The worker ant twitches its antennae in your direction. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are feeling hungry. You hit the jackal. You kill the jackal! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant The worker ant is heavily wounded. You feel life coursing into your body. The jackal barks! You hear a shout! The jackal closely misses you. The worker ant barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The worker ant misses you. Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Strange energies run through your body. The jackal barely misses you. The worker ant misses you. It was a potion of mutation. You feel extremely strange. You feel resistant to heat. You feel agile. The jackal bites you. * * * LOW HITPOINT WARNING * * * The worker ant bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The worker ant poisons you! The jackal bites you but does no damage. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. You block the worker ant's attack. The jackal bites you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant misses you. The jackal misses you. It was a potion of resistance. You feel protected. The worker ant barely misses you. The jackal barely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. You die... ### ### ..# #.. # #<# #.#.# #.# ##.#. #.# .h. #.# #h# ###.## #@# #....# ##a## #.#..####...##### #..<....).#...... #.>............?. #................# #..#.#####.####.## #..#.# a# ..# #..#.# .. .. You could see a worker ant and 2 jackals. Vanquished Creatures 3 adders A worm (D:3) 3 dart slugs 2 leopard geckos (D:3) 2 bats 2 giant cockroaches 5 goblins 4 hobgoblins A jackal (D:4) A quokka (D:2) 9 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Demigod Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 64 | D:1 | Reached skill level 4 in Necromancy 132 | D:1 | Reached XP level 2. HP: 9/20 MP: 2/7 236 | D:1 | HP: 2/20 [goblin/dagger (1)] 447 | D:2 | Reached skill level 2 in Spellcasting 537 | D:2 | Reached XP level 3. HP: 5/26 MP: 3/8 542 | D:2 | Learned a level 3 spell: Vampiric Draining 544 | D:2 | Learned a level 1 spell: Animate Skeleton 889 | D:3 | Reached skill level 1 in Shields 1013 | D:4 | Gained mutation: Your flesh is heat resistant. (rF+) [potion of mutation] 1013 | D:4 | Gained mutation: You are agile. (Dex +2) [potion of mutation] 1017 | D:4 | HP: 2/26 [poisoned by a worker ant] 1017 | D:4 | Slain by a worker ant Vault maps used: D:1: minmay_arrival_diagonal_passages D:2: minmay_heptomino_h4 D:4: minmay_temple_entry_trees Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 4 | 4.6 Spellcasting | 2 | 2.2 Shields | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 5 Club || 2 Short sword || 7 Throw: Stone || 2 Cast: Pain || 64 Vampiric Draining || 3 Animate Skeleton || 2 Use: Potion || 5 Eat: Chunk || 1 Armor: Robe || 4 Dodge: Dodged || 23 Block: Buckler || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 106 | 0.0 | 0 | 37 | 0.0 | 1017 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 29 | 0.0 | 0 | 14 | 0.0 | 390 D:2 | 0 | 38 | 0.0 | 0 | 11 | 0.0 | 371 D:3 | 0 | 35 | 0.0 | 0 | 10 | 0.0 | 225 D:4 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.5 | 0.0 | 254.2 Dungeon | 100.0 | 100.0 | 0.0 | 0.5 | 0.0 | 254.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_diagonal_passages D:2: minmay_heptomino_h4 D:4: minmay_temple_entry_trees