tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 14, D:1) a +0 ring mail (6, 7, D:1) a +0 ring mail (24, 17, D:1) 9 poisoned needles (26, 1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -7, D:2) a +0 leather armour (15, -1, D:2) a +0 helmet (23, 21, D:2) a throwing net (25, 24, D:2) a +0 club (26, 28, D:2) a +0 short sword 4 stones (26, 30, D:2) a stone (34, 15, D:2) a +0 hand axe a +0 chain mail (36, 11, D:2) a +0 club (39, 1, D:2) 4 stones a +0 dagger (43, 7, D:2) a +0 dagger (49, 23, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 14 poisoned needles (10, 9, D:3) a +0 club (10, 14, D:3) a +0 ring mail (10, 32, D:3) 19 stones (12, 36, D:3) a +0 short sword (15, 36, D:3) 17 stones (17, 8, D:3) a cursed -1 mace (21, 30, D:3) a +0 robe (23, 31, D:3) a +0 flail (23, 33, D:3) a +0 leather armour (unseen) (25, 35, D:3) a +0 club (27, 34, D:3) a +0 club (unseen) (31, 10, D:3) 5 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 chain mail (6, 5, D:4) a +0 whip (11, 8, D:4) a +0 ring mail (12, 44, D:4) a +0 flail (16, 34, D:4) 15 poisoned needles (18, 1, D:4) a +0 leather armour (22, 31, D:4) a +1 chain mail of magic resistance (24, 24, D:4) a +0 hand axe (41, 11, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, 10, D:5) a +0 chain mail (8, -9, D:5) 22 sling bullets (14, 8, D:5) a +0 spear (17, -14, D:5) a +0 robe (18, -16, D:5) 14 stones (24, -6, D:5) the +7 hunting sling of Ambiguity {velocity, rF+ Str+4 Int+4} Any stone fired from it inflicts extra damage. It affects your strength (+4). It affects your intelligence (+4). It protects you from fire. (47, -14, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 robe (unseen) (4, 11, D:6) a +0 whip a +0 leather armour (5, 11, D:6) a +0 flail a +0 dagger (11, 8, D:6) a +0 shortbow (13, 11, D:6) a +0 scale mail a +0 dagger (14, 11, D:6) a +0 robe a +0 dagger a +0 long sword a +0 plate armour (16, 12, D:6) a +0 flail (20, 10, D:6) a +0 giant club (unseen) (35, 0, D:6) a cursed +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 28 stones (6, -2, D:7) a +0 flail (7, 16, D:7) a +0 scimitar (unseen) (14, -12, D:7) the cursed +1 ring mail of the Barber Surgeon {rN+ MR+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (22, 9, D:7) a +0 ring mail (24, 20, D:7) a +0 robe a +1 war axe (28, 17, D:7) a +0 robe (unseen) (30, 21, D:7) a +0 robe a +3 long sword (34, 30, D:7) a +0 giant spiked club (36, 15, D:7) a +0 giant club (37, 9, D:7) 17 poisoned needles (37, 14, D:7) a +0 robe (39, 19, D:7) a +0 hand axe a +0 animal skin (48, -8, D:7) a cursed +2 short sword a +0 robe a +0 spear a +0 robe (49, -9, D:7) a cursed +0 falchion a +0 robe (49, -8, D:7) a +0 falchion a +0 robe (49, -4, D:7) a royal jelly