Dungeon Crawl Stone Soup version 0.21-a0-264-g3e31e41 (webtiles) character file. 2 tidbits the Grave Robber (level 1, 0/14 HPs) Began as a Draconian Necromancer on Sept 8, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (52 turns). tidbits the Grave Robber (Draconian Necromancer) Turns: 52, Time: 00:01:13 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles b - a bread ration c - a royal jelly Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal barks! The jackal is moderately wounded. The jackal moves out of view. A jackal and a goblin come into view. Found a royal jelly. The jackal barks! Throwing (i - inventory): d - 2 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal You throw a tomahawk. The tomahawk hits the jackal. The jackal is severely wounded. Throwing (i - inventory): d - a tomahawk (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a tomahawk. The tomahawk closely misses the jackal. The tomahawk hits the jackal. The jackal is almost dead. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Pain Adjust to which letter? z - Pain Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 83%) The jackal writhes in agony! The jackal bites you but does no damage. x2 A jackal comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 83%) The jackal writhes in agony! You kill the jackal! The jackal barks! The jackal bites you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 83%) The jackal barely resists. The jackal closely misses you. You hit the jackal. You kill the jackal! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal Okay, then. Unknown command. There is a staircase leading out of the dungeon here. You barely miss the jackal. The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 83%) The jackal writhes in agony! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. Your tail-slap misses the jackal. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. You barely miss the jackal. Your tail-slap misses the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You die... ############# #≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈@.≈≈≈≈≈# #≈≈≈.h..≈≈≈≈# #≈≈≈..<..≈≈≈# #≈≈.......≈≈# #≈≈...≈...≈≈# #≈...≈≈≈...≈# #≈≈.[≈≈≈...≈# #≈..≈≈≈.≈.†.# #..≈≈.≈≈≈...# You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Draconian Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 52 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_more_subterranean_lakeside_camping, minmay_strange_pillars Action || total -------------------------++------- Melee: Unarmed || 11 Throw: Tomahawk || 3 Cast: Pain || 4 Armor: Skin || 3 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 52 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 52 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 52.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 52.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_more_subterranean_lakeside_camping, minmay_strange_pillars