Dungeon Crawl Stone Soup version 0.17.2-1-ge4368a0 (webtiles) character file. 11 tidbits the Grave Robber (level 2, -9/20 HPs) Began as a Demigod Necromancer on Sept 7, 2017. Mangled by an ogre ... wielding a +0 giant club (13 damage) ... on level 3 of the Dungeon. The game lasted 00:04:34 (556 turns). tidbits the Grave Robber (Demigod Necromancer) Turns: 556, Time: 00:04:35 Health: -9/20 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 0/7 EV: 12 Int: 19 God: Gold: 53 SH: 0 Dex: 16 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons e - a cursed -2 hunting sling (You found it on level 1 of the Dungeon) Missiles h - 16 bolts i - 20 arrows Armour a - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} f - 2 scrolls of identify k - a scroll of blinking {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration g - 5 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 3.9 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger n - Animate Skeleton Necr N/A 3% 1 #...... z - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip (heavily wounded, chance to defeat MR: 93%) You miscast Pain. You are very lightly contaminated with residual magic. Your bones ache. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip (heavily wounded, chance to defeat MR: 93%) The kobold convulses in agony! You kill the kobold! You have reached level 2! Okay, then. Things that are here: a whip; a kobold corpse Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a scroll labeled QIYRGHE DOECABB and 15 bolts. There is a stone staircase leading up here. A jackal comes into view. The jackal barks! A jackal comes into view. You see here a scroll labeled QIYRGHE DOECABB. The jackal closely misses you. The jackal misses you. There is a stone staircase leading up here. You can't go up here! The jackal bites you but does no damage. Your magical contamination has completely faded away. Found a dagger. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal convulses in agony! The jackal misses you. The jackal closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 93%) The jackal convulses in agony! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to defeat MR: 93%) The jackal convulses in agony! You kill the jackal! An ogre comes into view. It is wielding a giant club. You see here a jackal corpse. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! You see here 3 chunks of flesh. There is a stone staircase leading up here. You climb upwards. Your mindless thrall stays behind. There is a stone staircase leading down here. The ogre misses you. There is an open door here. You aren't carrying any items that can be evoked. Unknown command. Drink which item? (? for menu, Esc to quit) It was a potion of haste. You feel yourself speed up. You are very lightly contaminated with residual magic. Things that are here: a whip; a kobold corpse Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (chance to defeat MR: 76%) The ogre convulses in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded, chance to defeat MR: 76%) The ogre convulses in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Read which item? (? for menu, Esc to quit) As you read the scroll labeled GIYDOC NOHAPUNN, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) e - a cursed -2 hunting sling The ogre hits you with a giant club! Ouch! That really hurt! You die... #.#.# #...# ##.[# #..# #.># ##.######## ##'##.....# #...)...O.# #........@# #.........# ##+##.....# #.....# ####### You could see an ogre. Vanquished Creatures An orc (D:2) 4 jackals A ball python (D:2) A bat (D:2) A goblin (D:2) A kobold (D:3) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:2) A bat (D:2) 2 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tidbits the Demigod Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 12 | D:2 | Learned a level 1 spell: Animate Skeleton 191 | D:2 | Found a radiant altar of Vehumet. 417 | D:2 | Reached skill level 2 in Spellcasting 513 | D:3 | Reached XP level 2. HP: 8/20 MP: 2/7 538 | D:4 | Noticed an ogre 556 | D:3 | Mangled by an ogre Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Pain || 19 Animate Skeleton || 5 Use: Scroll || 1 Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.0 | 0.0 | 122.8 Dungeon | 100.0 | 100.0 | 0.2 | 0.0 | 0.0 | 122.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 4.2 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 4.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: tarquinn_simple_flora_water_b, minmay_misc_feat_secret_circle, bh_walls_and_bars D:2: nicolae_overflow_crystal_walls, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_l D:4: old_standard_altar, kennysheep_nondescript, minmay_misc_feat_rows