Dungeon Crawl Stone Soup version 0.21-a0-260-g9b2435e (webtiles) character file. 28 tidbits the Insei (level 2, 3/22 HPs) Began as a Demigod Transmuter on Sept 7, 2017. Quit the game on level 3 of the Dungeon. The game lasted 00:04:00 (593 turns). tidbits the Insei (Demigod Transmuter) Turns: 593, Time: 00:04:00 Health: 3/22 AC: 2 Str: 13 XL: 2 Next: 75% Magic: 5/7 EV: 12 Int: 17 God: Gold: 95 SH: 0 Dex: 16 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons d - a +0 dagger Missiles e - 10 arrows m - 20 stones (quivered) Armour b - a +0 robe (worn) Scrolls i - 2 scrolls of identify {unknown} n - a scroll of remove curse {unknown} o - a scroll of enchant armour {unknown} q - a scroll of teleportation {unknown} Potions g - 2 potions of haste {unknown} h - a potion of berserk rage {unknown} j - a potion of flight {unknown} p - a potion of curing {unknown} Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles a - a bread ration f - a meat ration k - a royal jelly l - 2 fruits Skills: - Level 0.8 Fighting - Level 1.7 Dodging * Level 3.1 Unarmed Combat - Level 2.1 Spellcasting + Level 2.3 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut #..... 8% 1 #...... k - Sticks to Snakes Tmut #....... 11% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-handed. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) a - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) d - a +0 dagger; a - a bread ration p - a fizzy silvery potion Your transformation is almost over. Found 13 gold pieces. Your horns disappear. Found a scroll labeled ICWOEM OTIM. You now have 87 gold pieces (gained 13). A goblin comes into view. It is wielding a club. The goblin shouts! Your ball python withers and dies! Found a stone staircase leading down. The goblin hits you with a club. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The goblin hits you with a club. A goblin comes into view. It is wielding a dagger. You barely miss the goblin. Your headbutt misses the goblin. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. You barely miss the goblin. You headbutt the goblin. The goblin is heavily wounded. The goblin closely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin misses you. You closely miss the goblin. Your headbutt misses the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You barely miss the goblin. You headbutt the goblin. You kill the goblin! You closely miss the goblin. Your transformation is almost over. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Things that are here: a dagger; a goblin corpse i - 2 scrolls labeled ICWOEM OTIM (gained 1) Magic restored. Your horns disappear. You hear the slow rusting of a very distant drain. Found a scroll labeled JIFEIT HYB ZOG and 8 gold pieces. A worm comes into view. Found a stone staircase leading up. A worm is nearby! Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 10 arrows. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Waves of light ripple over your body. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You hit the worm but do no damage. Your ball python bites the worm. Your ball python grabs the worm. Your ball python constricts the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is moderately wounded. Your ball python bites the worm. Your ball python constricts the worm. You hit the worm. The worm is heavily wounded. Your transformation is almost over. Your ball python bites the worm but does no damage. Your ball python constricts the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is severely wounded. Your ball python bites the worm. Your ball python constricts the worm. You hit the worm. You kill the worm! Found 8 sling bullets. q - a scroll labeled JIFEIT HYB ZOG You now have 95 gold pieces (gained 8). Your horns disappear. Your ball python withers and dies! There is a stone staircase leading up here. You climb upwards. A bat and an adder come into view. Found a leather armour and 9 gold pieces. A frilled lizard comes into view. There is a stone staircase leading down here. You can't go up here! The bat hits you but does no damage. The frilled lizard moves out of view. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Your magical contamination has completely faded away. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.. #.# #.# #.# #.########## #.# #.#......... #.# #.#.######## #.####.###.#.# #.(.@......#.# #####........# #...###### ##### There were no monsters in sight! Vanquished Creatures A worm (D:3) A dart slug (D:1) 4 giant cockroaches 5 goblins 4 hobgoblins 2 kobolds 2 bats A frilled lizard (D:2) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Demigod Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 89 | D:1 | Reached skill level 2 in Spellcasting 163 | D:1 | Reached skill level 2 in Transmutations 172 | D:1 | Reached XP level 2. HP: 5/22 MP: 5/7 241 | D:1 | Learned a level 2 spell: Sticks to Snakes 397 | D:2 | Found a glowing silver altar of Zin. 478 | D:3 | Noticed a sky beast 515 | D:3 | Reached skill level 3 in Unarmed Combat 576 | D:3 | HP: 2/22 [worm (2)] 593 | D:3 | Quit the game Vault maps used: D:1: giann_horns, serial_park_tiny_pond D:2: lemuel_crystal_altar, ashenzari_conservatory_becter D:3: portal_sewer_entry_a, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Transmutations | 2 | 2.3 Unarmed Combat | 3 | 3.1 Fighting | | 0.8 Dodging | | 1.7 Action || total -------------------------++------- Melee: Dagger || 42 Unarmed || 20 Headbutt || 12 Kick || 3 Cast: Beastly Appendage || 16 Sticks to Snakes || 2 Stab: Sleeping || 1 Armor: Robe || 11 Dodge: Dodged || 25 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 40 | 0.0 | 0 | 21 | 0.0 | 593 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 24 | 0.0 | 0 | 12 | 0.0 | 391 D:2 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 74 D:3 | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 128 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.5 | 0.0 | 0.0 | 190.7 Dungeon | 100.0 | 100.0 | 3.5 | 0.0 | 0.0 | 190.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: giann_horns, serial_park_tiny_pond D:2: lemuel_crystal_altar, ashenzari_conservatory_becter D:3: portal_sewer_entry_a, uniq_jessica