Dungeon Crawl Stone Soup version 0.21-a0-258-g4c0eb85 (webtiles) character file. 41 tidbits the Skirmisher (level 3, 0/33 HPs) Began as a Draconian Wanderer on Sept 6, 2017. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:53 (422 turns). tidbits the Skirmisher (Draconian Wanderer) Turns: 422, Time: 00:03:53 Health: 0/33 AC: 5 Str: 13 XL: 3 Next: 32% Magic: 3/3 EV: 18 Int: 11 God: Gold: 99 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: agile A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +2 short sword b - a +0 hand crossbow (weapon) Missiles c - 5 bolts (quivered) h - 4 tomahawks Scrolls d - a scroll of teleportation e - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} j - a scroll of remove curse {unknown} Potions i - a potion of agility k - a potion of might {unknown} Comestibles f - 2 bread rations Skills: + Level 4.1 Fighting - Level 2.0 Short Blades - Level 1.7 Crossbows + Level 2.1 Dodging Level 1.0 Shields Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Your Fighting skill increases to level 4! Your Dodging skill increases to level 2! c - 11 bolts (gained 2) e - 2 scrolls labeled JERUYB VOSHRAMM (gained 1) c - 12 bolts (gained 1) c - 13 bolts (gained 1) c - 14 bolts (gained 1) c - 15 bolts (gained 1) A giant cockroach comes into view. You see here 12 gold pieces. You now have 99 gold pieces (gained 12). Firing (i - inventory. (,) - cycle): c - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (clinging) You shoot a bolt. The bolt hits the giant cockroach! You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your scales feel tougher. Unknown command. A goblin comes into view. The goblin shouts! Found an escape hatch in the ceiling. Firing (i - inventory. (,) - cycle): c - 14 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You shoot a bolt. The bolt barely misses the goblin. A rat comes into view. a - a +2 short sword (weapon) A gnoll comes into view. It is wielding a club. The gnoll shouts! You hit the goblin. You tail-slap the goblin. The goblin is severely wounded. The goblin closely misses you. A gnoll comes into view. It is wielding a flail. You hit the goblin. You kill the goblin! b - a +0 hand crossbow (weapon) A gnoll comes into view. It is wielding a flail. Firing (i - inventory. (,) - cycle): c - 13 bolts (quivered) Press: ? - help, Shift-Dir - straight line You shoot a bolt. The bolt barely misses the gnoll. The gnoll shouts! The bolt hits the rat. The rat is moderately wounded. You hear an angry hiss. The gnoll hits you but does no damage. A gnoll and a dart slug come into view. Firing (i - inventory. (,) - cycle): c - 12 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a club (hasn't noticed you) You shoot a bolt. The bolt closely misses the gnoll. The bolt hits the gnoll! The gnoll is severely wounded. The gnoll misses you. The gnoll moves out of view. Firing (i - inventory. (,) - cycle): c - 11 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a flail You shoot a bolt. The bolt hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a flail. Firing (i - inventory. (,) - cycle): c - 10 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a club You shoot a bolt. The bolt closely misses the gnoll. The bolt barely misses the gnoll. The bolt hits the gnoll! The gnoll is heavily wounded. The gnoll completely misses you. Firing (i - inventory. (,) - cycle): c - 9 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a flail You shoot a bolt. The bolt hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a flail. Firing (i - inventory. (,) - cycle): c - 8 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail You shoot a bolt. The bolt closely misses the gnoll. The bolt hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a flail! Firing (i - inventory. (,) - cycle): c - 7 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a club (severely wounded) You shoot a bolt. The bolt hits the gnoll! You kill the gnoll! Firing (i - inventory. (,) - cycle): c - 6 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a flail You shoot a bolt. The bolt closely misses the gnoll. The bolt hits the rat! You kill the rat! The gnoll hits you with a flail! * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (,) - cycle): c - 5 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail Okay, then. It was a potion of agility. You feel agile all of a sudden. The gnoll hits you with a flail. You die... #.# .##.# #.. ....## #.. ..... #.##.#..# #.#..#..# #.#.##..# #######.#.##..# # #.............######.... #.####..#.##....@ggw.... # ###..#.##.######g.### #.##........... .<. ....>..†#.##.## # #.......#.##.# ##.####......# #. ....#### # #...# #...# You could see 3 gnolls and a dart slug. Vanquished Creatures A gnoll (D:2) An adder (D:3) A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) 2 giant cockroaches 2 goblins 3 jackals (D:1) A bat (D:2) A frilled lizard (D:1) A kobold (D:1) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Draconian Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 short sword, a +0 hand crossbow, 24 bolts, a scroll of teleportation, a bread ration 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 157 | D:1 | Reached XP level 2. HP: 18/26 MP: 2/2 388 | D:2 | Reached skill level 4 in Fighting 388 | D:2 | Reached skill level 2 in Dodging 405 | D:2 | Reached XP level 3. HP: 31/33 MP: 3/3 422 | D:2 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_boxorama D:2: lemuel_crystal_altar, xom_redecorated D:3: lemuel_crystal_altar, minmay_misc_feat_nine_boxes, okawaru_ov_weapons_minmay, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.1 Dodging | 2 | 2.1 Short Blades | | 2.0 Crossbows | | 1.7 Shields | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Short sword || 8 Tailslap || 1 Fire: Hand crossbow || 43 Use: Potion || 1 Armor: Skin || 12 Dodge: Dodged || 31 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 59 | 0.0 | 0 | 17 | 0.0 | 422 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 20 | 0.0 | 0 | 10 | 0.0 | 320 D:2 | 0 | 26 | 0.0 | 0 | 6 | 0.0 | 78 D:3 | 0 | 13 | 0.0 | 0 | 1 | 0.0 | 24 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 140.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 140.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_boxorama D:2: lemuel_crystal_altar, xom_redecorated D:3: lemuel_crystal_altar, minmay_misc_feat_nine_boxes, okawaru_ov_weapons_minmay, uniq_grinder